Quote Originally Posted by Xiaoki View Post
The buffs that Bard and Dancer, while nice, do not compensate for their poor DPS.

Bard and Summoner are very close in rDPS. Between Red Mage, Bard and Summoner there's only about a 1% difference. And between Red Mage and the lowest rDPS (Machinist) there is around 3% difference. But the difference between Red Mage and the next highest DPS, which is Ninja, is around 4%.
That's a big difference because the difference between Ninja and top DPS (Black Mage) is only a little more then the difference between Red Mage, Bard and Summoner.
I still think this whole argument of jobs having more dps then others is moot.
Your raiding with a team. Range DPS like Bard and Dancer are providing damage buffs to the team so why would they not lose some damage in return? or would you rather you just always take them in every party because of their support and buffed up new DPS? When I complete a fight I do not care about if I have higher DPS then Melee or a caster I did my job I buffed them we cleared done. thats all there is to it. People care far to much about damage numbers on jobs. They have it so you take one of each you get the damage buff for the party as well I dont see an issue just people complaining that they dont do as much damage as people who cant be on the boss at all times which it legit doesnt matter. Play your job practice get the clear done you did your job. Its really no different then gearing in this game. Gear serves no purpose but to speed up re clears and even with it you still have to know your job and have skill and have learned the fights to clear them. This game is extremely balanced out and theres a reason why things are how they are.