... why? The game is essentially over once you hit maximum level and complete the MSQ.
... why? The game is essentially over once you hit maximum level and complete the MSQ.
I disagree. While I don't have a set journey to follow when the MSQ's done, I still find plenty of enjoyable things to do. Perhaps it's because I'm a casual magpie that does whatever I feel like doing at that moment rather than a more serious person focused on fully completing one or two aspects of the game, but I can always find something to do when I feel like playing.
In some respects, once the MSQ's done, the game begins. All the zones are unlocked, you can fly, and there's no pressure to focus on the MSQ to the detriment of other things. That freedom really opens up the game to me.
Last edited by Illmaeran; 02-24-2022 at 06:38 AM.



Personally I didn't spend several thousands of hours just doing MSQ stuff. For how important it seems to be, it's such an insignificant amount of time there's to spend on the game compared to repeatable stuff. The problem is that despite being proportionally small, it's still hundreds of hours gating the actual gameplay loop. And if Yoshida wants to keep the game going for 10 more years, that's gonna be two decades worth of really bad questing gating the more fun parts of the game.
Despite what those with survivor bias would like to believe, it's not how you grow your playerbase. As story focused as it is, it remains a MMO.
im baby
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