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  1. #161
    Player
    JudgeRAW's Avatar
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    Apr 2019
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    32
    Character
    Bladelord Rictr
    World
    Famfrit
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Friend and I were actually discussing this during the LL. She brought up an example point that a good many single player focused players aren't going to play not because of the multiple aspect but the fact it requires a monthly sub.

    Their whole focus on targeting this demographic really feels out of touch when the endgame content is largely barren beyond repeating the same Savage fights over and over again. That isn't to say they shouldn't expand on things like Trusts as I do believe those are worthwhile investments but it almost feels like they believe the massive boon in NA/EU is from single player gamers and not a good lot of them wanting a new MMO to play, especially the WoW influx.



    If we're going by Aether's PF. There are far more High End raiding PFs than RP posts at prime hours. Seven weeks in and we're still averaging 50-80 PFs a day, if not 100. Of course that isn't to say NA is suddenly raid focused because it isn't. A lot of people just want more to do. And not necessarily difficult content either. When I look at 6.1, all I'm seeing is Ultimate and potentially this new dungeon. Everything else will be done in a week even if I only played for two hours a day. Stuff simply doesn't last.

    Having a larger end game doesn't mean it has to be a massive grind fest. That's just a silly argument.
    Some of us DO want something to grind, though. Thats what was so good about Eureka. It was completely optional and was a place to go in and just grind away til your hearts content. In FFXIV there is currently very little to do that unless you just FATE grind. At the very least they could update FATEs to include things like Critical Engagements like Bozja had. A couple raid boss-type encounters in every zone would go a long way to freshening things up.
    (5)

  2. #162
    Player
    JudgeRAW's Avatar
    Join Date
    Apr 2019
    Posts
    32
    Character
    Bladelord Rictr
    World
    Famfrit
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Well the devs did do a research survey that the majority of the player base would be in favor in having more ways for solo content. Dont know the specifics or where and how they got that data but it was something that was mentioned in the live letter and not just something that they pulled out of their butt. Honestly though the major thing that's going to occur is the fact that Trusts will be implemented in previous msq content; a system we already had in both Shadowbringers and now Endwalker and nobody is crying about it from what Ive seen.

    Its not like the devs are going to abandon multiplayer content in general, this is an MMO after all. They're just trying to keep a good portion of their playerbase and future players happy to have more ways to play the game. Nobody is forcing you to do solo content if you dont want to. I for one dont bother with trusts when I level through dungeons because its a lot more fun and efficient to run with a group anyway and besides enticing new players who enjoy the solo aspect of Final Fantasy will also potentially entice them on the appeal of playing with friends, since they'll still be exposed to all other content as well as other players. This is how and why Dragon Quest X is such a huge deal over in Japan.
    I'm ok with them making soloing MSQ content a thing, but it should also come with more robust MMO-style activities particularly battle content. Right now its basically just raiding. I love raiding but I want something else to do when I'm not progging or reclearing fights every week.
    (7)

  3. #163
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by JudgeRAW View Post
    I'm ok with them making soloing MSQ content a thing, but it should also come with more robust MMO-style activities particularly battle content. Right now its basically just raiding. I love raiding but I want something else to do when I'm not progging or reclearing fights every week.
    Which is fair. Although it looks like we're gonna have to wait till a good chunk of the post-Endwalker patches come to see new multi-player content to get ourselves engaged to. I mean 6.0 is still in its early stage. Meanwhile I'm busying myself going back and doing some of older grindier content Ive missed such as Eureka and Bozja along with each expansion's relic weapons as well as completing beast tribes. At least for me thats been holding me out for a good while and Ive still yet to farm FATES for some of the new rewards.
    (0)

  4. #164
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Atelier-Bagur View Post
    Well the devs did do a research survey that the majority of the player base would be in favor in having more ways for solo content. Dont know the specifics or where and how they got that data but it was something that was mentioned in the live letter and not just something that they pulled out of their butt. Honestly though the major thing that's going to occur is the fact that Trusts will be implemented in previous msq content; a system we already had in both Shadowbringers and now Endwalker and nobody is crying about it from what Ive seen.

    Its not like the devs are going to abandon multiplayer content in general, this is an MMO after all. They're just trying to keep a good portion of their playerbase and future players happy to have more ways to play the game. Nobody is forcing you to do solo content if you dont want to. I for one dont bother with trusts when I level through dungeons because its a lot more fun and efficient to run with a group anyway and besides enticing new players who enjoy the solo aspect of Final Fantasy will also potentially entice them on the appeal of playing with friends, since they'll still be exposed to all other content as well as other players. This is how and why Dragon Quest X is such a huge deal over in Japan.
    The problem is, time and resources. Them spending time and resources on past content means we’re going to be seeing less new content in exchange. That’s how it’s always worked so everyone is affected.
    (7)

  5. #165
    Player
    JudgeRAW's Avatar
    Join Date
    Apr 2019
    Posts
    32
    Character
    Bladelord Rictr
    World
    Famfrit
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by KizuyaKatogami View Post
    The problem is, time and resources. Them spending time and resources on past content means we’re going to be seeing less new content in exchange. That’s how it’s always worked so everyone is affected.
    I'm hopeful for a more robust endgame in Endwalker than we got in Shadowbringers just based on the roadmap they showed. That said no word on a new Exploratory zone or some equivalent does have me a little worried. Eureka (and to a lesser extent Bozja) were my favorite bits of the previous two expansions and it would upset me if we lost some sort of equivalent this expansion.
    (2)

  6. #166
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
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    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by KizuyaKatogami View Post
    The problem is, time and resources. Them spending time and resources on past content means we’re going to be seeing less new content in exchange. That’s how it’s always worked so everyone is affected.
    I mean thats just a given thing. At the end of the day, these devs are human beings. How long have people complained about them adjusting older content to better reflect the design quality and consistency of the newer expansions? They cant try to tackle everything at once, which was also something Yoshi-P addressed in the live letter that unfortunately content patches will be somewhat more sparse than before since he cares about making sure his team doesnt get burnout. The previous year was definitely a huge toll and challenge for them due to having to adjust the influx of new players. I mean just look at how bad the Endwalker launch was. Dont think its THAT unreasonable for us to be patient when were supposed to be content that this game doesnt have us constantly grind for terrible endgame progression systems such as in other MMOs. The patches will come, and I for one definitely look forward for 6.1. Right now there's other games that I can spend my time playing while were waiting for the next patch and I for one am happy FFXIV allows me to not feel like I need to play it 24/7. Just my own opinion on this "endgame lackluster".
    (2)

  7. #167
    Player
    Eriane_Elis's Avatar
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    Apr 2018
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    583
    Character
    Eriane Elis
    World
    Exodus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by KizuyaKatogami View Post
    The problem is, time and resources. Them spending time and resources on past content means we’re going to be seeing less new content in exchange. That’s how it’s always worked so everyone is affected.
    I believe when Yoshi P talked about getting budget for this, he was implying that SE gave him extra funds to make these changes. Meaning, more staff. I'm hopeful but I've been disappointed by other MMOs for turning their backs on us after they became successful. Yoshi P's teams don't seem to disappoint though.
    (0)

  8. #168
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
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    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Eriane_Elis View Post
    I believe when Yoshi P talked about getting budget for this, he was implying that SE gave him extra funds to make these changes. Meaning, more staff. I'm hopeful but I've been disappointed by other MMOs for turning their backs on us after they became successful. Yoshi P's teams don't seem to disappoint though.
    I wouldnt say they dont disappoint as they clearly have disappointed some of the player base here if we're going by the forums lol
    BUT I still trust them that they're still ultimately looking into bettering the overall quality of this game. Call it copium if you will.
    (0)

  9. #169
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Atelier-Bagur View Post
    I wouldnt say they dont disappoint as they clearly have disappointed some of the player base here if we're going by the forums lol
    BUT I still trust them that they're still ultimately looking into bettering the overall quality of this game. Call it copium if you will.
    I’m not getting my hopes up because this is what people said about ShB and…it was a disappointment to say the least content wise. And can’t even blame covid for it because a lot of things were confirmed not coming before it was even a thing.
    (5)

  10. #170
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    I wouldnt say they dont disappoint as they clearly have disappointed some of the player base here if we're going by the forums lol
    BUT I still trust them that they're still ultimately looking into bettering the overall quality of this game. Call it copium if you will.
    There's always going to be those disappointed because they've decided things should be a certain way instead of exploring and adapting to what the developers have created.

    Quality is going to be subjective when not every player wants the same thing out of the game. Above all else, we need to remember that this is a Final Fantasy game and they're going to try to keep it true to what the Final Fantasy franchise is about. I'll admit I find it annoying on occasion (I strongly dislike easter eggs and homages to other games because I see it as lazy game design replacing originality) but I'm also willing to adapt as long as I still find the overall experience enjoyable.

    If you're not enjoying a game, sometimes it's best to cut ties and devote your time to another game that is providing what you're looking for. That's what I ended up doing with WoW when all the systems changes over the years left the game less than enjoyable. It was hard to make the break but once I did, I felt better for it. It's still fun to occasionally check in to see what WoW is up to ( I still think about friends I left behind and hope they're finding enjoyment there) but any desire to invest time in WoW as a player has completely disappeared.
    (6)

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