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  1. #71
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Crasherino View Post
    I do like how I'm seeing people like your self trying to pull out this argument with absolutely no merit whatsoever.

    Let me try and make this as painfully obvious as possible, you can not watch a youtube guide of hard darksouls bosses and then proceed to 1 shot it with with minimal effort required, and here's why:

    Bosses in dark souls can have fast attacks and/or attacks that are hard to decipher quickly unless you're utterly attuned with the boss after many many attempts.

    Dark souls bosses also don't follow a pattern of attacks making them very reaction based, leaving you little time to figure out what attack it's doing and how exactly you need to dodge it, including stamina management and not getting greedy on hits, and again, even with a youtube guide, you will not just suddenly know exactly what attack it's doing based on the first few frames of its attack unless you've repeated it many times over, and then it can go onto do another random set of attacks and just end you...again, even with a youtube guide.

    I don't even know why I'm responding to you specifically at this point as you may as well just be pulling a strawman argument with how bad your response is.

    Just to end with something I've said multiple times, I can watch a video of a boss fight on this game and then proceed to 1 shot the boss every single time after, and no, you won't be doing that on Darksouls unless you're literally a god gamer (not including savage etc due to the fact that you need to be with a team and memorize many hard mechanics with team positioning, opening up a whole other can of worms).



    Not what I asked for at all, also how exactly is it impossible? this game has off-gcd abilities, these "dodge" skills I mention of can very easily be off-gcd
    Dark souls does require different skills but that doesnt mean it's the only form of skill that exists in gaming. You can absolutely learn dark souls bosses and they do become a joke if you have learned them. There is no set attack order but it's usually fairly easy to bait them into advantagious attacks. And you can definitely learn how much time you have to attack given any enemy attack. You will also have a hard time doing a fight perfectly in ff14 just by watching a guide in any non casual content.
    (2)

  2. #72
    Player
    Roflcopter's Avatar
    Join Date
    Dec 2021
    Posts
    100
    Character
    Phuc Hieuthu
    World
    Siren
    Main Class
    Red Mage Lv 90
    So, the game was hard and then it got easier as you practiced and played? Wow. Terrible game design.
    (5)

  3. #73
    Player
    AziraSyuren's Avatar
    Join Date
    Mar 2016
    Posts
    566
    Character
    Azira Syuren
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Crasherino View Post
    Bosses in dark souls can have fast attacks and/or attacks that are hard to decipher quickly unless you're utterly attuned with the boss after many many attempts.
    lmao

    The moment you figure out Dark Souls bosses, they become a breeze. This isn't even a knock on the game; I fucking love the Soulsborne series despite the fact that I've figured out the formula and find every game in the series a breeze. There is no one universal measure of skill, because every genre tests you in different ways. This game tests that pattern recognition, especially since 99.5% of mechanics (even in harder fights) are just slightly different permutations of other mechanics rearranged in slightly different ways. Savage and Ultimate test your consistency more than anything, because fights become longer, set-in-stone, and are much less likely to pull off any dirty tricks like Bozja or certain alliance raids do.

    (prime numbers was the funniest shit in the world though)
    (0)

  4. #74
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    Next 24 player raid will have a boss that makes players type a 10,000 word essay in 5 minutes and deducts 10HP for every spelling and grammar error... >.>
    okay calm down satan
    (0)

  5. #75
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Crasherino View Post
    Bosses in dark souls can have fast attacks and/or attacks that are hard to decipher quickly unless you're utterly attuned with the boss after many many attempts.
    And also you

    Quote Originally Posted by Crasherino View Post
    Why is it that literally every new single boss encounter is a "this boss is insanely hard" until you simply know what the skill does, and then it turns into "this boss is a snooze fest"
    Either my reading comprehension are failing me, or it seems you saying "cheese is bad, this taste like cheese, so it's good!".

    I don't get what you're trying to say ... do you?


    It feels like you're saying the samething, but for reason you think saying it in a more dramatic maner make it different?

    - Student A: I studied for the test, so it feels easy.
    - Student B: I gave up my life to studying for this test, so it feels easy.

    Fact of life: study for test make it easy ...


    Also to add something: Dark Soul is not even a good example. The fact you keep using it make me think you're not even aware of some of the old classic. Ninja Gaiden when it was first release on the original Xbox gain "WORLD WIDE" recognition both from players and critic alike, the first boss on normal mode can literally made people throw their controller at the screen. And guess what, hamming hard enough at it and eventually you can still casually beat the same boss even on hard difficulty.


    That's is why I said earlier while I feel I somewhat what you want to say, but you're focusing too much on the hyperbole that you seem to forget what you even want to say (like the 2 quotes I made above). Please come back, calm down, and try a more normal, rationalized way to deliver your argument and more people may agree with you?
    (1)
    Last edited by Raven2014; 02-23-2022 at 09:27 AM.

  6. #76
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,676
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Crasherino View Post
    to use games like Dark souls
    So: you're comparing a single player third person action game to a tab-target MMO...

    Ok, but don't act surprised if people can't take you seriously.
    (3)

  7. #77
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    Next 24 player raid will have a boss that makes players type a 10,000 word essay in 5 minutes and deducts 10HP for every spelling and grammar error... >.>
    I mean, they do have that MATH robot in the Ivalice series...don't tempt them...
    (0)

  8. #78
    Player
    Crasherino's Avatar
    Join Date
    Mar 2018
    Posts
    58
    Character
    Renza Everest
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Raven2014 View Post
    And also you



    Either my reading comprehension are failing me, or it seems you saying "cheese is bad, this taste like cheese, so it's good!".

    I don't get what you're trying to say ... do you?


    It feels like you're saying the samething, but for reason you think saying it in a more dramatic maner make it different?

    - Student A: I studied for the test, so it feels easy.
    - Student B: I gave up my life to studying for this test, so it feels easy.

    Fact of life: study for test make it easy ...


    Also to add something: Dark Soul is not even a good example. The fact you keep using it make me think you're not even aware of some of the old classic. Ninja Gaiden when it was first release on the original Xbox gain "WORLD WIDE" recognition both from players and critic alike, the first boss on normal mode can literally made people throw their controller at the screen. And guess what, hamming hard enough at it and eventually you can still casually beat the same boss even on hard difficulty.


    That's is why I said earlier while I feel I somewhat what you want to say, but you're focusing too much on the hyperbole that you seem to forget what you even want to say (like the 2 quotes I made above). Please come back, calm down, and try a more normal, rationalized way to deliver your argument and more people may agree with you?
    I'll just repeat my self again I guess, I can't tell if some of you are purposefully failing to read properly and coming up with "funny" or "smart" responses because reading is difficult or what, but here we go again I guess.

    I'll stop using Dark Souls then, even though it was literally other people using Dark Souls as the comparison and I responded in kind.

    Let's say that I decide to play Lion King on SNES or Sega, I could watch a playthrough to see what every enemy and boss does on the Lion King and still get wrecked for a while until I get the muscle memory down my self, yes that game will become a cakewalk as well after many playthroughs.

    The issue I was trying to raise is that I can watch 1 single video for a instance on FF14 on youtube (again, not including ex or savage, but almost all other content in game including things like Bozja critical engagements and possibly even the 1v1s, I've only done 1 so can't comment on the rest) and then proceed to do all the mechanics correctly with very little effort required outside of simply remembering a rather limited number of things, yes I get at this point that memory is some form of skill, but lets say that the memory required to do this particular content is very minimal, unless that content is ex or savage stuff.
    (0)

  9. #79
    Player
    LittleImp's Avatar
    Join Date
    May 2019
    Posts
    1,204
    Character
    Lil Imp
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Crasherino View Post
    The issue I was trying to raise is that I can watch 1 single video for a instance on FF14 on youtube (again, not including ex or savage, but almost all other content in game including things like Bozja critical engagements and possibly even the 1v1s, I've only done 1 so can't comment on the rest) and then proceed to do all the mechanics correctly with very little effort required outside of simply remembering a rather limited number of things, yes I get at this point that memory is some form of skill, but lets say that the memory required to do this particular content is very minimal, unless that content is ex or savage stuff.
    It's important to realize that though most of the content in the game seems trivial to you, it's often tuned around an audience that is much less skilled, and that the average casual player still finds something like Red Choctober challenging (hence its reputation). If this kind of content was genuinely challenging, you'd be stuck repeatedly wiping to it for hours because of your teammates. This game is meant to mostly be accessible, and that model has been undeniably successful for them. I'd personally like to see more challenging content, but it is what it is. When it comes to casual content, challenge essentially has to be self imposed; It's kind of like speed-running a children's game.

    Take a boss like Dawon in Lacus Litore. Sure, killing the boss isn't that hard, but what about doing it on a melee job without dropping a single GCD? There are some fights in this game that require 5-8 minutes of sustained perfect execution, just to ensure that your GCD clock aligns with a specific mechanic in a specific way somewhere else in the fight. These kinds of concepts aren't necessary in casual content, but they can be fun to implement and 'solving' the perfect execution for those fights can help better prepare you for content where it does matter.
    (3)

  10. #80
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Crasherino View Post
    I'll just repeat my self again I guess, I can't tell if some of you are purposefully failing to read properly and coming up with "funny" or "smart" responses because reading is difficult or what, but here we go again I guess.

    I'll stop using Dark Souls then, even though it was literally other people using Dark Souls as the comparison and I responded in kind.

    Let's say that I decide to play Lion King on SNES or Sega, I could watch a playthrough to see what every enemy and boss does on the Lion King and still get wrecked for a while until I get the muscle memory down my self, yes that game will become a cakewalk as well after many playthroughs.

    The issue I was trying to raise is that I can watch 1 single video for a instance on FF14 on youtube (again, not including ex or savage, but almost all other content in game including things like Bozja critical engagements and possibly even the 1v1s, I've only done 1 so can't comment on the rest) and then proceed to do all the mechanics correctly with very little effort required outside of simply remembering a rather limited number of things, yes I get at this point that memory is some form of skill, but lets say that the memory required to do this particular content is very minimal, unless that content is ex or savage stuff.
    Everything below extreme is designed so that you can complete it blind. It's intentionally easy. Depending on what content it is there are more or less curve balls but it's generally not punishing. I find it extremely silly to say the game has the worst boss design and just ignore extreme and savage in that assessment. That's where the actual boss design is. Dungeons, alliance raids, normal raids, normal trials and even bozja are intentionally casual because they are there for the story.
    (4)

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