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  1. #61
    Player
    Crasherino's Avatar
    Join Date
    Mar 2018
    Posts
    58
    Character
    Renza Everest
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by LisSquid View Post
    You just described all of Dark Souls.




    Oh yeah like Dark Souls.


    Oh we're on the same page except it's also like Dark Souls where the invaders are PF randos and one of them doesn't know what a 3 marker means.
    I do like how I'm seeing people like your self trying to pull out this argument with absolutely no merit whatsoever.

    Let me try and make this as painfully obvious as possible, you can not watch a youtube guide of hard darksouls bosses and then proceed to 1 shot it with with minimal effort required, and here's why:

    Bosses in dark souls can have fast attacks and/or attacks that are hard to decipher quickly unless you're utterly attuned with the boss after many many attempts.

    Dark souls bosses also don't follow a pattern of attacks making them very reaction based, leaving you little time to figure out what attack it's doing and how exactly you need to dodge it, including stamina management and not getting greedy on hits, and again, even with a youtube guide, you will not just suddenly know exactly what attack it's doing based on the first few frames of its attack unless you've repeated it many times over, and then it can go onto do another random set of attacks and just end you...again, even with a youtube guide.

    I don't even know why I'm responding to you specifically at this point as you may as well just be pulling a strawman argument with how bad your response is.

    Just to end with something I've said multiple times, I can watch a video of a boss fight on this game and then proceed to 1 shot the boss every single time after, and no, you won't be doing that on Darksouls unless you're literally a god gamer (not including savage etc due to the fact that you need to be with a team and memorize many hard mechanics with team positioning, opening up a whole other can of worms).

    Quote Originally Posted by SnowVix View Post
    So you want them to completely revamp the game to be action-based instead of GCD-based? Because what you're asking for is impossible without completely gutting the engine and redoing it, and that'll take a lot longer than a single expansion patch cycle.
    Not what I asked for at all, also how exactly is it impossible? this game has off-gcd abilities, these "dodge" skills I mention of can very easily be off-gcd
    (0)
    Last edited by Crasherino; 02-23-2022 at 04:45 AM.

  2. #62
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Uhh, what? Dark souls bosses tend to have very obvious telegraphs as to what they are doing. I suck at games like that and I've beaten all 3 dark souls games, demons souls, and one of the old kings field games.

    You don't even need to look up video guides for dark souls games.... I've never looked one up for any of the games....


    And we can tell you've never done an ex or savage fight, so saying you can look at a video guide and 1 shot the bosses is incredibly laughable.
    (7)

  3. #63
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    In regards to the OP's whole "bosses are insanely hard first time." IMO that initial blind run difficulty is essentially created by the player rather than the game itself outside of possibly savage raids/Ultimate. At that point you cannot rely on muscle memory and actually have to observe what is going on and react/adjust as needed. Some cases you need to look for specific animations or details like what fireball pattern appears when the 3 headed fire turkey uses it's experimental flare attack to know how to dodge it. The difficulty at that point is essentially based on your own observational ability and active thinking.
    (4)

  4. #64
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by Berteaux_Braumegain View Post
    I'm sorry, I might be misunderstanding. Are you asking why every boss is hard until you know what to do?
    I wish I could give this more than one like. For some reason I laughed really hard at this.
    (2)

  5. #65
    Player
    Doc_Seraph's Avatar
    Join Date
    Nov 2021
    Posts
    367
    Character
    Doc Seraph
    World
    Jenova
    Main Class
    Machinist Lv 90
    Kupo, they could always add more arithmetic checks to see if we know some numbers ex. Primes, fractions..nothing seriously calculating but fun (like that one battle ..name of it evades me atm.) Kupo

    or.

    Kupo, lore checks ... ex. blah blah blah did blah blah blah ..who was the nemesis? and then you pick one or something..

    Many ways to spice it all up. I am sure these things have crossed the minds of devs.

    Stay Kupotastic!
    (0)
    Last edited by Doc_Seraph; 02-23-2022 at 06:55 AM.

  6. #66
    Player
    Crasherino's Avatar
    Join Date
    Mar 2018
    Posts
    58
    Character
    Renza Everest
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    You don't even need to look up video guides for dark souls games.... I've never looked one up for any of the games....
    I agree, mostly because it's a solo game and your failures effect no one but your own, I look up guides on this game only for those I can't use the Trust system for because I don't want to be dying to dumb first timer mechanics and causing my party problems, especially when after you've seen them on YT you know you're basically set.

    Quote Originally Posted by Valkyrie_Lenneth View Post
    And we can tell you've never done an ex or savage fight, so saying you can look at a video guide and 1 shot the bosses is incredibly laughable.
    Well, that's certainly a wrong statement, what makes you think I've never at least done an ex fight? I'll admit I've not bothered with any savage content as I'm flakey with the game staying commited for long enough to get into a pre-made for that stuff, extreme trials though I've managed to do something of, the last couple I did before quiting ShB and coming back for EW was Dancing Plague and Crown of the immaculate extreme, watching YT guides 100% helped make it a much easier fight overall, not saying it was brain dead easy like normal dungeons (which is my overall complaint, as I did mention not including savage stuff for the obvious reasons) in where the only cooperation you need is to heal and tank the boss, no real cooperative mechanics that require people to move here and there exist in normal dungeons and 24 mans, or if they do then they're very rare.
    (0)

  7. #67
    Player
    KariTheFox's Avatar
    Join Date
    Dec 2021
    Posts
    541
    Character
    Hikari Tamamo
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Crasherino View Post
    (not including savage etc due to the fact that you need to be with a team and memorize many hard mechanics with team positioning, opening up a whole other can of worms).
    Little strange to have a discussion about the difficulty of content and then not touch on or engage with what is intended to be the more difficult content in the game.

    It's like starting up Doom, picking one of the lower difficulties and then complaining that the game is too easy. Do harder stuff then?
    (1)

  8. #68
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Doc_Seraph View Post
    Kupo, they could always add more arithmetic checks to see if we know some numbers ex. Primes, fractions..nothing seriously calculating but fun (like that one battle ..name of it evades me atm.) Kupo

    or.

    Kupo, lore checks ... ex. blah blah blah did blah blah blah ..who was the nemesis? and then you pick one or something..

    Many ways to spice it all up. I am sure these things have crossed the minds of devs.

    Stay Kupotastic!
    Yes, I do like those engaging mechanics.... things that you do that aren't dodging.... but it must be difficult to think of new and creative mechanics to use
    (0)

  9. #69
    Player
    Mr_Gyactus's Avatar
    Join Date
    Mar 2011
    Posts
    338
    Character
    Rugiada Brightdawn
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    Big revelation: the integral of a function I have derived is easy to calculate. Guess why?
    (0)
    I have 10,000 needles,
    I'm not a weaver,
    and I'm not scared to use them.

  10. #70
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Doc_Seraph View Post
    Kupo, they could always add more arithmetic checks to see if we know some numbers ex. Primes, fractions..nothing seriously calculating but fun (like that one battle ..name of it evades me atm.) Kupo

    or.

    Kupo, lore checks ... ex. blah blah blah did blah blah blah ..who was the nemesis? and then you pick one or something..

    Many ways to spice it all up. I am sure these things have crossed the minds of devs.

    Stay Kupotastic!
    Next 24 player raid will have a boss that makes players type a 10,000 word essay in 5 minutes and deducts 10HP for every spelling and grammar error... >.>
    (1)

  11. 02-23-2022 07:46 AM

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