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  1. #1
    Player
    Izar_Chillen's Avatar
    Join Date
    Nov 2019
    Posts
    427
    Character
    Jhuno Whatt
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by technole View Post
    It would cost a lot of resources to remove the class-system completely from the game.


    Why do I see so many players parroting the SQE/Yoshi corporate speak ?

    The game has the system already in place . PVP you cannot queue without one equipped. Its here already it needs a minor bit of work to alter the Dungeons and AllyRaids and Trails to do a check like PVP does to see if the JStones equipped.

    They dont need to remove anything.
    (9)

  2. #2
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Izar_Chillen View Post
    Why do I see so many players parroting the SQE/Yoshi corporate speak ?

    The game has the system already in place . PVP you cannot queue without one equipped. Its here already it needs a minor bit of work to alter the Dungeons and AllyRaids and Trails to do a check like PVP does to see if the JStones equipped.

    They dont need to remove anything.
    Because some of us actually work in software development and know what kind of effort it is actually going to take. There are even reasons why all tank gear is tied to GLA/MRD and not just jobs at level 90. They did the ilevel dungeon requirement already, and with trusts coming to all story dungeons, it's going to be less of thing.

    You don't spend a lot of time on small things that don't have much long term benefit. They already carved out a path five years ago, neuter the cross-class system and move to jobs-only.
    (3)

  3. #3
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    366
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    Quote Originally Posted by technole View Post
    They did the ilevel dungeon requirement already, and with trusts coming to all story dungeons, it's going to be less of thing.

    You don't spend a lot of time on small things that don't have much long term benefit. They already carved out a path five years ago, neuter the cross-class system and move to jobs-only.
    But there will be a lot of optional instances without trust and when solo players clash with MMO players lack of job stone will be the least of our problems. And AFAIK the level 89 set does require the job stone so all it would take is to make weapons require job stones.

    They are focusing on story mode and solo play to get as wide of a casual audience as possible. The problem is they may loose their initial players that are used to and require more action. And on top of that I doubt solo players will care about ARR MSQ when some shiny new single player game comes out (or when 7.0 or 8.0 comes out and they are low level... $_$).
    (0)

  4. #4
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by technole View Post
    Because some of us actually work in software development and know what kind of effort it is actually going to take. There are even reasons why all tank gear is tied to GLA/MRD and not just jobs at level 90. They did the ilevel dungeon requirement already, and with trusts coming to all story dungeons, it's going to be less of thing.

    You don't spend a lot of time on small things that don't have much long term benefit. They already carved out a path five years ago, neuter the cross-class system and move to jobs-only.
    Sound like excuses tbh. They can easily make a requirement like ilvl
    (3)
    I'm just some guy...