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  1. #211
    Player
    AngeliouxRein's Avatar
    Join Date
    Sep 2018
    Location
    Gridania
    Posts
    312
    Character
    Angelioux Hymnwesfv
    World
    Halicarnassus
    Main Class
    Miner Lv 90
    Oh I was flirting? I mean if that’s how you want to take it, good for you I guess. And nope don’t care for research either. We got four healers and no need for them to all play the same. On top of that, most people who try healing go WHM anyway. They like the aesthetic and playstyle and that’s great but that leaves all the other healer types left out of having job they love for no reason. Keep arguing though.
    (3)

  2. #212
    Player
    Aarchie's Avatar
    Join Date
    Feb 2020
    Location
    Old Sharlayan
    Posts
    37
    Character
    Archie Heios
    World
    Sagittarius
    Main Class
    Sage Lv 90
    Quote Originally Posted by Tanis_Ebonhart View Post
    The ironic thing... Most of those here complaining about what Yoshi-P said also refuse to play Savage and Ultimate.
    Quote Originally Posted by Aarchie View Post
    Apparently some people have a hard time understanding what is wrong (?)

    - They want us to focus on healing BUT THEY DON'T GIVE US WHAT TO HEAL.

    A job should be fun in ALL content and regardless of party composition. It's not a good design to have to pray to RNG to get people who stay in the bad. On top of that, all tanks are extra buffed, making healing even less necessary.

    - They want us to DPS in the downtime BUT OUR ROTATION IS ONE BUTTON SPAM.

    It's clear that neither healing nor DPS as a healer is fun enough at this point because you don't have what to heal and your DPS rotation is a joke.
    I love being a support, I love the concept. I do play savage. But again, I want my role to be relevant and fun in all content.

    So for the people saying "oh they want it to be harder" or "they are asking for DPS and not healers". No. We are asking for an engaging role, regardless of content, difficulty and party composition.
    I think you really don't understand what people are asking...
    (21)

  3. #213
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    Quote Originally Posted by Atelier-Bagur View Post
    Speak for ya'll selves, I still get nervous having to heal in content, just because of the nature of healing alone. I think the issue they see if healers get more damage spells for rotations then healers in this game would start to focus more on DPS'ing rather than healing which just....negates the purpose of having a healer in the holy trinity the system was made for. I think we've grown too complacent with the idea that "healers are a dps" job when its in their job description to heal not to deal damage.

    This is an extremely BASED opinion on my part though because I'm a controller user andy and having to add more buttons for full on damage rotations alongside your meaty healer toolkit will just overload the cross-bar hotbar setup into a complicated mess.
    This is a very valid concern. The problem is that the game design doesn't support healers just being healers. The gameplay is so insanely easy that all there is left to do is hit your one dps skill over and over. That isn't challenging and isn't good game design.

    I also would prefer healers to focus primarily on healing and not ever have to dps a single time in a dungeon. That would be my utmost preference just like it was going all the way back to my first MMORPGs like NexusTK and Everquest. Back then DPSing as a healer was a foolish thing to do and a massive waste of a very limited mana pool. It would make or break your encounter if you wasted mana on a weak attack over prioritizing keeping the tank alive.

    But FFXIV's design isn't like this. We literally have tanks now who don't even NEED a healer to kill bosses from 100-0. That means all that's left is for healers to prioritize dps over healing and the design of the classes is the exact opposite of that. That's where the issue is.
    (9)

  4. #214
    Player
    Skiros's Avatar
    Join Date
    Jul 2021
    Posts
    617
    Character
    Drake Drakon
    World
    Jenova
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by AngeliouxRein View Post
    Oh I was flirting? I mean if that’s how you want to take it, good for you I guess. And nope don’t care for research either. We got four healers and no need for them to all play the same. On top of that, most people who try healing go WHM anyway. They like the aesthetic and playstyle and that’s great but that leaves all the other healer types left out of having job they love for no reason. Keep arguing though.
    I think he interpreted "I mean I guess it's cute and all" as flirting ROFL
    (14)

  5. #215
    Player
    AngeliouxRein's Avatar
    Join Date
    Sep 2018
    Location
    Gridania
    Posts
    312
    Character
    Angelioux Hymnwesfv
    World
    Halicarnassus
    Main Class
    Miner Lv 90
    Quote Originally Posted by Skiros View Post
    I think he interpreted "I mean I guess it's cute and all" as flirting ROFL
    Sheesh! I forget how people can misinterpret what others are actually saying, oof! Definitely, not trying to be a flirt.

    Rhysati on the other hand brings up another big problem with healers that's been bugging me ever since we switched over to this style of healing. I think it's safe to say, for those that has played healers for a lot of different MMORPGs over the years, we wouldn't mind healing more. As long as it keeps us engaged like DPS and tanks are, that's all we want. But to always be healing would definitely be a difficulty increase. Our heals would have to be nerfed, gear stats adjusted and mobs hitting harder than what they are. Or at least in older games that were like this, this was the only way for healers to be needed that much. Since Yoshi wants everything to be accessible though, I can't see that happening. And I'm fine with them being accessible but that shouldn't come at the cost of engagement. I personally don't care much for raiding but when even core raiders are still bored with healing? Something definitely needs to be changed.
    (6)
    Last edited by AngeliouxRein; 02-21-2022 at 11:40 PM.

  6. #216
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Bold of you to assume tank are engaged. Tanks are currently brain dead, though not to the same degree as healers. The ones really getting to enjoy the game are DPS.
    (7)

  7. #217
    Player
    AngeliouxRein's Avatar
    Join Date
    Sep 2018
    Location
    Gridania
    Posts
    312
    Character
    Angelioux Hymnwesfv
    World
    Halicarnassus
    Main Class
    Miner Lv 90
    Well, I'm not going to deny I haven't seen tanks asking for more ways to be engaged, like better aggro management or DRK wishing they could go back or at least halfway to whatever it was in Heavensward. Not much of tank person myself since I only have GNB (only leveled for job quests) and found that to be the most interesting of tanks. Definitely better then what healers are dealing with but I'm not blind to the fact the rotation even for tanks doesn't really change whether it's a boss or large pull unless doing certain fights. At least tanks have more than what healers are dealing with, though they still could have some better play styles to help.
    (2)

  8. #218
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,235
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    I disagree with the content or any of the content in this game being hard at all, even ultimates.

    The only difficulty with these Raids and whatever is one thing, the lack of motivation to train endlessly no matter what group you get.

    The clear rate would increase drastic, if people do not just leave after 1 death or wipe or attempt to do this and that and actually spend the full time available... then you will over time see that even the person that always fail whatever, will eventually get good enough to do a clear, and that is all what there is to say about that... no parsing... red or green or whatever numbers is a part of that, that is mostly just an illusion and to spy on how other players do rather than self.

    You can't argue with logic and keep on going actually hardcore....

    Last note save the bile, just keep going at it... can then join or make the next level of group after the time is up for trying... and then the classes will go like that until you graduate and do the clear.
    (1)

  9. #219
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Skiros View Post
    Hmm, I wonder...
    LMAO I love you for this, thank you. My man Tanis at it again!

    It's no secret that XIV content isn't as engaging as it could be, you can do all the savages in the world and still see that lmao
    (2)

  10. #220
    Player
    Socram's Avatar
    Join Date
    Oct 2021
    Posts
    17
    Character
    Socram Lak
    World
    Faerie
    Main Class
    Bard Lv 100
    I'm used to be a main healer in MMO's but not in this game, I played the entire MSQ up to the start of Shadowbringers as AST and I gotta say it was painfully boring. Idk I like being a healer in other games because I feel I'm constantly helping, but in XIV it's just a green dps but with 1 button to press
    (14)

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