There's a notable difference between "Random duty finder healing" and "Dedicated group healing"Wish I was in the runs you folks were complaining about being bored in.
Dungeons, constantly healing outside boss fights. Tanks not using mitigation. DPS get hitting by random trash due to unwilling to move (BLM), unable to move (DRG animation lock), or the worse offender WANTING to get hit (SAM for Kenki).
Alliance Raids outside CT or Void Ark? Always some folks either first timers or "lagging" (usually in Nier raids) and having to keep them up along with the tank, but still at least have a bit of time to DPS.
Trials? Hit and miss. Later trials, especially Titania and Hydaelyn? Healing my ass off with people taking splash damage.
Normal Raids? Usually OK, except P3. I ask for a 10 second wait to get a drink because I know even as AST I'm going to go ballastic healing people from all the 'avoidable' damage they just ignore and tanks going down harder than DRK's in high end dungeons once they're OOM and no more TBN's.
I guess I just got crap luck compared to the rest of the forum
Not that it matters much, adding a couple extra DPS buttons wouldn't negatively affect the former but would do wonders for the latter.
oh at this point i'm not touching healer anymore, barring some serious fundamental changes (which as shown will likely never come). the frustrating thing is that my account (and SE's metrics) will keep showing SCH get higher from here since i actually enjoy SMN.I expected nothing and am still disappointed. Healers are never going to be made better. We're going to be stuck as Diet Pepsis DPS until the game shuts down at this rate.
Sorry for the doomerposting, but I'm just really irritated at this. It's so frustrating how they keep sticking their heads in the sand regarding this.
I give up Yoshi-P.
it's fucking shameful.
I don't want to be the person to parade around false hope. It's been years of healer feedback not being received and midcore-hardcore healers being forced to conform to the gentle healing style enforced on the entirety of the role in subtle ways during Stormblood and then in full force during Shadowbringers to now. All many of us have wanted is to move toward a role that can be both forgiving to casual players and beginners while offering midcore-hardcore healers more to work with in all forms of content, not just Ultimate.
Having said that, we have finally started getting our concerns actually acknowledged in the last several live letters both leading up to Endwalker and now. Yes, they're effectively dodging the substance of the issues we're bringing up and casually "resolving" them with "go play ultimate," but the fact that we're being heard at all is a big change of pace as healer discussion basically didn't exist in Stormblood and most of Shadowbringers. I will not say that they will listen to us eventually, or that we will eventually get what we want the way that we want it. What I will say, though, is that we're being heard. Maybe we're not being listened to, but we are being heard.
So don't stop asking the same questions until they're acknowledged properly. We cannot know how much of a difference that can make, if any, but if people continue bringing up the same thing, it means their solutions are failing, and there is pressure to address that. Is that enough pressure to matter? Perhaps not, but it's better than no chance at all. So be a broken record. Be annoying. Continue to repeat the same thing over and over, but remember to still be respectful and polite. Even if you don't think your respect is earned, it's much easier to ignore people being hostile than it is to ignore people being patient and respectful.
And if you want to try and do something about it now, your best bet is to go on a healing hiatus and play DPS. I'm not telling you that you have to do this, nor are you wrong if you continue playing healer, just reminding everyone that it's an option. If the healing population were to drop, it's harder to ignore that.
I've had runs in Orbonne where me, my co healer and another alliance's 2 healers were keeping the third alliance alive.Wish I was in the runs you folks were complaining about being bored in.
Dungeons, constantly healing outside boss fights. Tanks not using mitigation. DPS get hitting by random trash due to unwilling to move (BLM), unable to move (DRG animation lock), or the worse offender WANTING to get hit (SAM for Kenki).
Alliance Raids outside CT or Void Ark? Always some folks either first timers or "lagging" (usually in Nier raids) and having to keep them up along with the tank, but still at least have a bit of time to DPS.
Trials? Hit and miss. Later trials, especially Titania and Hydaelyn? Healing my ass off with people taking splash damage.
Normal Raids? Usually OK, except P3. I ask for a 10 second wait to get a drink because I know even as AST I'm going to go ballastic healing people from all the 'avoidable' damage they just ignore and tanks going down harder than DRK's in high end dungeons once they're OOM and no more TBN's.
I guess I just got crap luck compared to the rest of the forum
I've had tanks not know their mitigations.
I've had tanks and dps get +6 vuln stacks in both raids and dungeons.
I've had tanks give me wall to wall pulls, using invuls at the correct times, keeping their mitigations up perfectly, from WAR to PLD to DRK to GNB.
I've had dps mow down enemies for breakfast. With p.Ranged or Caster LBing on a nice size pull.
All in roulette.
On average I have ~40% boring runs. So it depends.
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
Does it really count as being heard, though, if every time they decide to address the noise coming from dissatisfied healers they willfully misinterpret what's being said? I don't know about anyone else, but it's very frustrating to me personally that they 100% ignore the part about wanting more downtime not-healing buttons, which applies to the vast majority of content, and keep going "yeah you can heal more in, uh, ultimates i guess lol".Having said that, we have finally started getting our concerns actually acknowledged in the last several live letters both leading up to Endwalker and now. Yes, they're effectively dodging the substance of the issues we're bringing up and casually "resolving" them with "go play ultimate," but the fact that we're being heard at all is a big change of pace as healer discussion basically didn't exist in Stormblood and most of Shadowbringers. I will not say that they will listen to us eventually, or that we will eventually get what we want the way that we want it. What I will say, though, is that we're being heard. Maybe we're not being listened to, but we are being heard.
"If you find healing too easy, go do Ultimate." Oof.
I know it's tricky when we're getting a translated response to a translated and paraphrased question, but it's really hard to interpret Yoshi-P's answer as anything else but a polite way of saying: "We don't care, stop asking." Even taking the answer at face value and not seeing it as some kind of deflection: How does being fun/relevant/able to find a challenge in 3 (soon to be 4) fights outweigh our negative experiences with the other 99% of the game? I've been trying really hard to give the benefit of the doubt and maintain a positive outlook, but they're making it really hard.
Frankly, I'm not going to try Ultimate. A lot of players aren't going to try Ultimate. Doing so requires time, effort, and a social foundation that a lot of players just don't have. What I will do is continue to heal duty-finder content and wishing it wasn't so boring a lot of the time. Healing can be fun and challenging when things go to the void in a hand basket because your party messes up mechanics. Great, I hope that doesn't change. But frankly, a not-insignificant portion of my runs are runs where I do little more than push one button. Runs that tempt me to put my book and ever-increasingly irrelevant fairy on the shelf so I can try a less boring hat. And I do, more often than I'd like.
I just don't understand why there's this total aversion to addressing healer design. It's clear that the team listens to feedback. It's probably an extremely safe bet that they've heard the evidence and arguments presented throughout SB, ShB, and now EW about healer design here and elsewhere. What do they have to lose by addressing them? What are they afraid of?
Last edited by Alyss_Luminescia; 02-19-2022 at 05:32 PM.
Honestly i would've been less disappointed if they didnt adress the question at all.
Having fun on an entire role tied to a specific type of content is probably the most intelectually void answer you can give.
It’s the semantics of “hearing” vs “listening” that I was going for. “Hearing” means you have received the information whereas “Listening” means processing that information and comprehending what the other person is saying.Does it really count as being heard, though, if every time they decide to address the noise coming from dissatisfied healers they willfully misinterpret what's being said? I don't know about anyone else, but it's very frustrating to me personally that they 100% ignore the part about wanting more downtime not-healing buttons, which applies to the vast majority of content, and keep going "yeah you can heal more in, uh, ultimates i guess lol".
In other words, they realize we’re complaining about it. Maybe they’re not actually thinking about and dissecting what we mean, but they are aware that we’re complaining. And if that doesn’t stop, then they may eventually feel obligated to start listening. Emphasis on maybe.
folks are at year ~8 or so of that in the WHM camp, and SCH/AST got to join the club 2 almost 3 years now. how long do folks gotta keep doing this for, to get the same ear that dps classes do? they turn a DPS or two entirely on their head midway through every expac off of feedback.It’s the semantics of “hearing” vs “listening” that I was going for. “Hearing” means you have received the information whereas “Listening” means processing that information and comprehending what the other person is saying.
In other words, they realize we’re complaining about it. Maybe they’re not actually thinking about and dissecting what we mean, but they are aware that we’re complaining. And if that doesn’t stop, then they may eventually feel obligated to start listening. Emphasis on maybe.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.