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  1. #111
    Player
    KariTheFox's Avatar
    Join Date
    Dec 2021
    Posts
    541
    Character
    Hikari Tamamo
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Arrius View Post
    They already have the least responsibility in a group and seemingly are allowed to get away with a lot of things, be it getting hit by avoidable attacks
    It is so funny you'd say this about dps when tanks are the ones who are allowed to eat vuln snacks like popcorn.
    (8)

  2. #112
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,167
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by KariTheFox View Post
    It is so funny you'd say this about dps when tanks are the ones who are allowed to eat vuln snacks like popcorn.
    Which they shouldn't, because when tanks (or healers) die, its a big mess.

    When DPS die, "It's a inconvenience."
    (2)

  3. #113
    Player
    KariTheFox's Avatar
    Join Date
    Dec 2021
    Posts
    541
    Character
    Hikari Tamamo
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Arrius View Post
    Which they shouldn't, because when tanks (or healers) die, its a big mess.

    When DPS die, "It's a inconvenience."
    yeah yeah, "the dps players are inferior to the big boss tank players" blah blah blah. i have heard this for so long as a tank player, and i just don't buy that i'm more important than the other people on my team
    (7)

  4. #114
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    When enmity was a team effort, someone not being a team player was a pain in the arse and I wouldn't try especially hard to save them from problems of their own making.

    Now it's not a team effort, I just have to roll my face across my keyboard, so I don't really care.
    (4)
    Last edited by Jandor; 02-18-2022 at 09:03 PM.

  5. #115
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,167
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by KariTheFox View Post
    yeah yeah, "the dps players are inferior to the big boss tank players" blah blah blah. i have heard this for so long as a tank player, and i just don't buy that i'm more important than the other people on my team
    Until a wall to wall pull gets bad and you get killed. And no amount of swiftcast rezzing will save the group from getting wiped.
    (2)

  6. #116
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Arrius View Post
    Until a wall to wall pull gets bad and you get killed. And no amount of swiftcast rezzing will save the group from getting wiped.
    It's possible to save full w2w pulls where the tank dies. Difficult, but possible.
    (7)

  7. #117
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by TaleraRistain View Post
    The sensible thing for the healer to do in this situation is avoid healing the DPS until a tank has aggro. It's much easier to recover by having to raise one DPS than taking that aggro, going splat, the rest of the party going splat, and then everyone having to waste time getting back to that point to continue on. There may be tanks who don't take aggro on purpose but there are also tanks not doing it on purpose. They may not see it in the rush, they may have been afk for a second, their cat was on fire, whatever. If we as healers don't see the tank react then we should expect action on our part is going to get unwanted aggro and possibly death and it will cause less strain on the party to just let the person die.
    That's not how aggro works. Healing the tank and not not healing the DPS still generates aggro on the mobs the DPS pulled. Healing affects all mobs's aggro. The moment the DPS goes splat, the aggro immediately transfers over to the healer because they would be the 2nd highest on the enmity list due to healing aggro as the tank has not established any threat to them. This effect only compounds when you remember how integral and numerous healers' AoE healing skills are to their healing output - even if the sole target that needs healing is the tank. Telling a healer to not use a healing tool only makes the healing job more difficult since you have to gimp your healing output, not make it easier.

    The ideal situation if the DPS pulls is that the DPS runs to the tank so the aggro can be immediately transferred over and nothing bad happens to the party - which is good party cooperation.

    The unideal situation is if the DPS ends up with aggro and doesn't adjust by running closer to the tank. The less than ideal result would be for the healer to adjust to the situation and heal them to prevent a wipe. It taxes more on healing resources, but ensures no one dies or risks dying.

    The worst outcome is to ignore them because now the healer will suddenly be accumulating threat on all mobs from healing the tank after the DPS dies, and tank has established 0 aggro on those enemies. Now the overall party DPS is lowered and the healer's resources is still taxed because the healer will have to heal themselves in addition to the tank as well, so there's a higher risk of wiping.
    (3)

  8. #118
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,167
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jandor View Post
    It's possible to save full w2w pulls where the tank dies. Difficult, but possible.
    Was easier when tanks still had Ultimatum, but alas.
    (2)

  9. #119
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    967
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Arrius View Post
    And why should the tank/healer tolerate such behavior when the DPS roles do such a stunt?

    They already have the least responsibility in a group and seemingly are allowed to get away with a lot of things, be it getting hit by avoidable attacks, not doing their AoE rotation in groups of 3+ or just do crappy DPS in general.
    But sure, blame it on the tank. Same when you reach enrage in fights where apparently "A different tank would have made the difference under the same circumstances."

    But never hold the DPS responsible.
    If you intentionally wipe the group because someone else pulled and you refused to tank, then yes, you are also to blame because you're being toxic as well.
    (11)

  10. #120
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,167
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Espon View Post
    If you intentionally wipe the group because someone else pulled and you refused to tank, then yes, you are also to blame because you're being toxic as well.

    Most tanks know their limits in most instances and situations in dungeons, so throwing a wrench in their plans is unnecessary.

    Seen enough moments in Dzemael Darkhold alone where they think they are smart after the first boss with the toads, only to get aggro'd by one of them below.
    They initially pull you away with their tongue and right into a group of them. If the fall damage didn't kill you first.
    (7)

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