There was a user who bugged out logging into their old 1.0 character and couldn't equip a weapon when they tried to come back to 5.0 or 6.0
They were stuck as a Level 0 Adventurer until a GM could escalate it and get it fixed.




			
			
				There was a user who bugged out logging into their old 1.0 character and couldn't equip a weapon when they tried to come back to 5.0 or 6.0
They were stuck as a Level 0 Adventurer until a GM could escalate it and get it fixed.






			
			
				As I understand it, your equipped weapon defines your class in the system. You cannot pick up a sword without becoming a gladiator by holding it.
It might be possible to have a class that can equip all gear (and probably not be allowed into dungeons), but they would need their own weapon type and probably a fixed set of animations when wielding it.
Probably the adventurer class is programmed into the system exactly to stop it from having a breakdown if you manage to dequip your weapon somehow.
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