Quote Originally Posted by Misutoraru View Post
Have been asking more intense heal gameplay since we moving more and more toward oGCD heal.
I remember being told EW would tune to be more intense, instead we got unkillable tank (sorry not you DRK)
I don't have any issue whatsoever with OGCD heals. There are people (please not saying it's you) who don't see a cast bar and their first thought is "wtf heals", and don't even realize that heals have a limited range, or that standing at a 'ranged" position means running like an Olympic sprinter to avoid mechanics (and I'm too old for that).

I really would like a dedicated job designer , because they not only would look at the healer jobs, but hopefully they would be involved in the dungeon designs. we could do some very interesting things as healers in terms of dungeon mechanics but some of our tools - like Esuna- are just not well designed for those types of mechanics.