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  1. #14
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,027
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    I see no reason to flip Red Mage on its head seeing as the job is in an amazing position, minus enchanted reprise not getting adjusted for new mana costs. Red Mage fits me like a glove and is my raid job. Lower levels often feel like something's missing because the rotations are quite basic but it gets much better at the high levels.

    Though it's interesting what I read from page 1 if I am understanding this correctly: "you can't get around making the melee available faster" is blatantly false. At level 60 and as of Endwalker that availability is no longer a problem. Manafication is the level 60 capstone skill and provides 50/50 mana right off the start, allowing for a smoother and real opener.

    This thread is a good example of "If it ain't broke, don't fix it.". Fix enchanted reprise cost though SE thanks.

    Quote Originally Posted by localman View Post
    But just exactly my unconsumedness, makes me completely unbiased. And therefore I can evaluate the red mage also much more neutrally and I say, and feel immediately, that he could be better than he is from the game fun.
    At the risk of sounding blunt/rude, this is nonsense. This makes you the least qualified to talk about Red Mage. This has been my DPS job since its release TWO EXPANSIONS ago.
    (0)
    Last edited by Mesarthim; 02-11-2022 at 04:40 AM.