Since The FF series has been going on for 35 years now, there are still jobs that haven’t seen any appearance. But I do think that in order to be able to keep expanding our content further as a social game under the MMORPG genre, if we are to overdo the arrangement for the jobs in order to fit them in a MMORPG setting, when they are jobs that are unique to the FF and yet tricky to deal with, the essence of the original job would be lost and that’s what I think of it.
Of course, there are voices asking us to implement the jobs that have appeared in earlier Final Fantasy titles, but I had to consider whether I could properly bring over the experience and impression from the original to FFXIV… What we must do is to ensure whether we can provide an interesting game experience.
In case we end up forcefully implementing jobs for the sake of evoking player’s nostalgia, and end up the result being completely different from the memories, it will end up not only unbeneficial to the game as a whole, but also ended up doing a disservice to the original job as well.
Therefore, regardless of now or the future, I believe original jobs will become more common instead. Both of the new jobs, “Sage” where we announced the other day as well as the recently announced “Reaper” were the result of serious deliberation, and thus we’re in the process of making them jobs that are unique to FFXIV.