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  1. #1
    Player
    Anonicat's Avatar
    Join Date
    Oct 2021
    Posts
    81
    Character
    Jaesuna Elariya
    World
    Siren
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nezerius View Post
    snip
    Already agreed with most his ideas. Nice strawman.

    My ideas focus on letting me play more than one job, and not being shoehorned into one job. Which playing more than one job at a max level is a ton of fun.

    And if you believe the game does not punish you for doing this. Then you simply don't play more than one job at a high level.

    Just because I posted this doesn't mean I disagree with him.

    Again refarming for BiS is just a tedious chore. And it makes the game not fun. And games are meant to be fun.

    But yet you all sit here and try to come up with everyone reason to not change the system.

    Ask yourselves this. Why do you care if someone gears up so fast?
    (0)

  2. #2
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,715
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Anonicat View Post
    Already agreed with most his ideas. Nice strawman.
    Where did I say that you didn't? I'm saying the ideas that caused you to create this thread are superior to the solutions you've proposed in this thread. To the point where the overall thread discussion would've likely been better had you simply copy pasted the ideas mentioned in the video (because not everyone is going to bother watching a 9:11 min video before replying).

    Quote Originally Posted by Anonicat
    My ideas focus on letting me play more than one job, and not being shoehorned into one job. Which playing more than one job at a max level is a ton of fun.
    And so do Xeno's ideas, but those would do a better job at it. Most of your ideas can be summed up as "Give me more tomestones" and ignore the fact that you'd still need coatings/twines to actually augment them.

    Quote Originally Posted by Anonicat
    Again refarming for BiS is just a tedious chore. And it makes the game not fun. And games are meant to be fun.
    You're gonna be having to re-farm BiS with every new tier regardless of any changes that SE may or may not implement. That's kind of the point of an MMO with a vertical gearing progression system.

    Quote Originally Posted by Anonicat
    But yet you all sit here and try to come up with everyone reason to not change the system.
    Never said that I'm against changing the system. I just think your possible solutions aren't all the great.
    (0)

  3. #3
    Player dapperfaffer's Avatar
    Join Date
    Mar 2019
    Posts
    306
    Character
    Reis Tengille
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    The difficulty with not time gating tomes is that there isn't enough content at the launch of the expac, or in between patches to justify the player having that much agency to gear up multiple characters quickly. Just as the difficulty with allowing the usage of the books has a similar effect.
    At some point in time the ability to acquire gear outweighs the ability for the content to sustain playability. With gating effects they keep the limited content of the game relevant for just a little while longer.
    WoW went through the same thing until they implemented the Mythic Plus system. Now gear is so available through regular content that it is easy to gear up, so they had to implement the time sinks in other systems which all in all made for a miserable player experience where you weren't "diligent" in your farming.
    FFXIV isn't designed like that. It very much is a play for a month, every 6 months type of game design.
    (2)