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  1. #91
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,194
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Semirhage View Post
    But when Misery comes up, now you're face-to-face with the result of using three lilies and it feels like a deflated balloon when you do cursory math on it.
    Only if you're concerned about your personal DPS to the exclusion of all else. As a healer, you spend resources healing because you expect that the party's overall DPS will be better for it in the long run. The alternative is letting people tank the floor, which is a far greater loss to the party than the measly 85 potency you personally "lost" because you didn't cast four Glares instead.
    (1)

  2. #92
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by AmiableApkallu View Post
    Only if you're concerned about your personal DPS to the exclusion of all else. As a healer, you spend resources healing because you expect that the party's overall DPS will be better for it in the long run. The alternative is letting people tank the floor, which is a far greater loss to the party than the measly 85 potency you personally "lost" because you didn't cast four Glares instead.
    When your class's only unique contribution to the party is your personal DPS, the fact that your job gauge is horribly designed to reduce your ability to provide that thing is even more ridiculous.
    (6)

  3. #93
    Player
    RinaShinomiya's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    308
    Character
    Catherine Shinomiya
    World
    Lich
    Main Class
    Sage Lv 90
    Quote Originally Posted by AmiableApkallu View Post
    Only if you're concerned about your personal DPS to the exclusion of all else. As a healer, you spend resources healing because you expect that the party's overall DPS will be better for it in the long run. The alternative is letting people tank the floor, which is a far greater loss to the party than the measly 85 potency you personally "lost" because you didn't cast four Glares instead.
    And We have two healers who can do both. Healing party without sacraficing DPS. AST is out-DPS'ing WHM right now because WHM is undertuned as hell.
    (0)

  4. #94
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by Liam_Harper View Post
    So what makes Energy Drain different? Because I've seen a large number of SCH mains who cling to this ability and love it, while over on WHM we're begging for heal tax to be thrown out the window. Just curious.
    It's more fun to me than lilies. ED gives me the option of damage or healing up front, and SCH's kit also gives a lot of options that you can generally use before having to dip into Aetherflow (your faerie and recitation) so it doesn't feel as bad to me, along with the fact that I tend to save my stacks for needed healing in newer content until I can burn it with ED because Aetherflow is about to be off CD. ED also contributes to Fey Union healing, so it doesn't feel like a total loss of healing to use it on DPS because it's "refunded" in some way.

    Granted, I completely agree that with AST and SGE being able to heal freely, this ends up being punishing to SCH for no benefit, and ED feels worse to use at 100 potency than when it was 150 potency before 5.4. Obviously, if they want Scholar to be using Aetherflow on heals more than damage, they should change the content to reflect the fact that there's basically nothing you need to use all 3 stacks on healing every 60 seconds when you've got Recitation and your Faerie to also cover your healing needs. It's amazing that they're blind to the fact that the root problem of Energy Drain is that healing is typically unnecessary, so if they want Scholar to heal more, they need to make it necessary. So instead, we're at a place where removing ED makes SCH have 0 oGCD dps options, gives it 0 ability to manage Aetherflow and the Faerie Gauge outside of spamming lustrate, and removes any sort of optimization left within the job (because it's only ST DPS options would be Biolysis and Broil IV with Ruin II always being a loss now) however slight that may be. Removing it from Aetherflow and putting it on charges would just turn it into a Phlegma clone, and remove what little "depth" Aetherflow vestigially has left.

    Why not change ED into Shadowflare? This would keep an offensive way to dump stacks for SCH, and if it's on a 15s duration 30s CD, this makes 1 Aetherflow always available for a "free heal" every 60s, as it would be impossible to use it all on DPS before Aetherflow was available again. It would give Scholar a 2nd AoE option to use, as they're the only healer with a singular AoE DPS ability at the moment while retaining the ability to dump stacks for damage, while also not being so restrictive on only using Indom/Excog with Recitation during optimization anymore.
    (2)

  5. #95
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by RinaShinomiya View Post
    I find it funny that during 5.0 players begged for ED to come back while in 6.0 players can't stand seeing it.
    I for one am still waiting for a proper overhaul of Scholars gauges. Make me care about the Fey gauge again.
    Remove Aetherflow from SCH, make Fey gauge what you spend for the oGCDs that used AF. Make Seraph a permanent upgrade to the fairy, Fey Union having the fairy get a healing buff and focus target a single party member for X seconds, turn Dissipation into the gauge dump ability that does...something.
    (1)

  6. #96
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Chiming in to the OP back on the first page, what I can say about Energy Drain is that SCH resources in general need to be looked at. How they are acquired and spent. The skills tied to their resources, etc. It's difficult for me to see ED as a problem by itself, when it really is just part of SCH's overall janky gameplay.

    Right now, I use ED because there is nothing else for me to spend my resources on while Soil and Excog are on CD. It most certainly isn't for damage as another healer with just a couple of lucky crits will easily beat that out. It's still free damage though. This in itself is an outdated concept because SCH has an ability [aetherflow] which takes up real-estate on their hotbar, and adds to their APM that gives them three charges that could be redesigned into a resource they earn instead. Better yet, put Aetherflow on a 120s CD that grants them three quick charges to this resource they otherwise earn. Again I will point out how outdated this job is, despite being a functioning car that just won't break down, and will still keep going even after newer models end up in the heap.

    Most jobs have to be mindful if they have charges and may not have the luxury to use them leisurely. SCH doesn't even have that. Blowing your charges has a two fold benefit that should appease both healer camps because this forces the SCH to dip further into their kits if healing is needed. Some SCH's might advise to hold onto at least one charge in case someone needs a quick lustrate, but yeah... no. Not if you want to avoid whack-a-mole healing while playing SCH. Others will tell me it is more optimal to favor using a charge of aetherflow instead of a GCD to top up someone, and they are not wrong at all. But the incorrigible black sheep in me will always resort to using emergency tactics along with adlo to get a player out of crit HP if I feel active regens and their own sustainability won't do the trick.

    Ah SCH. FFXIV's relic job. Y'all know this job will get reworked, right? And when it does, it will receive what seems to be commonly perceived as the 'style over substance' treatment. When this happens, this toolshed of a job will lose this aforementioned gameplay.
    (0)
    Last edited by Gemina; 01-31-2022 at 01:25 AM.

  7. #97
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    What really bothers me on SCH, as well as the rest of the Healers, is that they all have "a little bit of everything" without actual flaws in design. All of them have potent raw AoE Healing, HoTs, Shielding, Mitigation, Heal modifiers and so on. What they really lack, is personality. We dont have SCH, WHM, AST and Sadge, we just have Healer A, B, C and D thats it.

    But back to SCH, what i really would like to see on SCH in terms of Gameplay, is that it has powerful, but few Healing abilities, and most of them, having a really short Range. Im talking about Midare Setsugekka kind of Range.

    As for the Skills imagine it kind of like this:

    Your only Healing Abilities will be Adlo, Sacred Soil, Physick (with Esuna effect), Fey Link, Ressurect. Thats it. the rest of your Skills, will be Skills that influence those few on a rather frequent, but limited use (like having up to 3 charges but like 30-45 seconds recharge time). the few existing skills will, alongside with the rather short range, have really powerful potencies, like 1200 or more. Physick could also be something like a channeling Skill (like the one you sometimes see in cutscenes when a Healer NPC heals a injured one from closeup, like Alphinaud) that channels for like up to 5seconds and grows in potency with every second.

    Anything else in terms of Support that does not involve influencing your own Abilities, comes from Eos, while Selene gets a Toolkit that supports Dps Abilities. Both Fairies however, should have one Skill in common, which allows casting one Healing (Eos) or DPS spell (selene) from their position, as well as allow them being targetable by Skills such as deployment tactics.

    The Idea behind this, allows more room not only for more Dps Abilities, but also support based ones.
    It would also be great, if we could get improved and maybe even multiple Res Skills which work different for each Healer. Like having a Res Skill that can res someone with Full HP/MP the moment he dies during its duration, but at the cost of it having a really really long CD, like 5-10 Minutes, or a AoE Res Skill with the Same CD (not on the same Healer ofc).
    (0)

  8. #98
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Gemina View Post
    Ah SCH. FFXIV's relic job. Y'all know this job will get reworked, right? And when it does, it will receive what seems to be commonly perceived as the 'style over substance' treatment. When this happens, this toolshed of a job will lose this aforementioned gameplay.
    Oh please. The fact they doubled down on ShB healer design means that no healer is getting a rework any time soon. The Devs don't want to touch healers because, despite how absolutely mind numbingly boring healers currently are, the fact is they believe that healers are perfectly fine. They don't know what to do with healers and have said as much already so at this point, SCH will forever be stuck with its jank outdated mechanics until either SE gets someone to actually work on healers or the servers shut down.
    (11)

  9. #99
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    SCH is fine.

    It can be better but I would rather remove and consolidate their actions than outright rework their systems. Their systems finally work to a tolerable degree. The problem is player perception and kit bloat. I will happily trade in potential damage for additional comfort and enjoy finding ways to shave heals I thought were necessary with Energy Drain. What’s not fine is Deployment Tactics, Protraction, and the sheer number of buttons the Fairy takes up while providing minimal support. Even expedient feels redundant, and it’s not a bad skill. We just don’t need it.

    I’d much rather take measures to make Dissipation and Seraph more interesting than outright remove them too. I can see how they could be universally positive with some forethought put into them. It’s just not worth their current bloat. But they’re far from the only bloat.
    (2)

  10. #100
    Player
    Imora's Avatar
    Join Date
    May 2021
    Posts
    1,233
    Character
    Imora Dal'syn
    World
    Phoenix
    Main Class
    Dancer Lv 90
    When the hell are you getting to use ED? I'm still progging P2S and if I don't use them on heals people die.
    (0)

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