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  1. #1
    Player
    DBriggs304's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    754
    Character
    Fu Soya
    World
    Excalibur
    Main Class
    Red Mage Lv 55
    Unfortunately, we've gotten more of this recently. The community used to watch the cutscenes for the most part when they saw a sprout in the group.
    (7)

  2. #2
    Player
    Beytran70's Avatar
    Join Date
    Jan 2022
    Posts
    95
    Character
    Kenoh'tan Desaali
    World
    Mateus
    Main Class
    Monk Lv 90
    Quote Originally Posted by DBriggs304 View Post
    Unfortunately, we've gotten more of this recently. The community used to watch the cutscenes for the most part when they saw a sprout in the group.
    More and more WoW refugees and players from other MMOs where speed was the name of the game and they didn't wait for anyone, ever. Or salty veteran players with a hidden grudge against newcomers or that don't remember their own days as sprouts.
    (1)

  3. #3
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,532
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by DBriggs304 View Post
    Unfortunately, we've gotten more of this recently. The community used to watch the cutscenes for the most part when they saw a sprout in the group.
    I've kinda considered that maybe they should reverse the decision to pull someone automatically into the arena. People did run in before that was a thing, but they also faced the consequences for doing so. Run in and lock others in the party out? Good luck.
    (0)

  4. #4
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by TaleraRistain View Post
    I've kinda considered that maybe they should reverse the decision to pull someone automatically into the arena. People did run in before that was a thing, but they also faced the consequences for doing so. Run in and lock others in the party out? Good luck.
    The problem I could see occurring with that, is people who will just "accidentally" back flip/whatever out of the arena to get carried. And with how a lot of the community are towards kicking people(I've seen dozens of failed kicks for people who AFK entire runs of almost everything), it will be even worse.
    (1)

  5. #5
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,532
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Avatre View Post
    The problem I could see occurring with that, is people who will just "accidentally" back flip/whatever out of the arena to get carried. And with how a lot of the community are towards kicking people(I've seen dozens of failed kicks for people who AFK entire runs of almost everything), it will be even worse.
    I won't argue that's not possible. i doubt it would be something normal, anymore than a lot of the really bad behaviors are the norm in the game.

    It would help with situational awareness of your party. I remember a time I died on a boss as the healer, respawned because there were no other raisers, the tank completely disregarded everything going on, ran and did the next big pull, died, and then was like "No heals?" Both dps beat me to telling them "She's not here yet, dude"

    I will say that before you were pulled into the arena, it was more the norm to make sure your party was there and ready. Because you couldn't run in without your tank or your healer and just expect they would get yoinked in with you. You were on your own. There are so many people who go on about this being a team game but they support mentalities like running in before everyone's ready that go entirely against the idea of being a team.
    (1)

  6. #6
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by DBriggs304 View Post
    Unfortunately, we've gotten more of this recently. The community used to watch the cutscenes for the most part when they saw a sprout in the group.
    What? I've been here since ARR, people only waited on cutscene watchers because you'd actually lock those players out of the boss room, which was GG if it was your tank or healer. Even then, I encountered a sizeable amount of groups that would just pull the boss anyway if the CS watcher was a dps since the only downside was just a slightly slower boss kill, but still faster than if you waited for the longer cutscenes in Toto-rak, SV or Aetherochemical. Not to mention people have always been rushing castrum & prae since 2.0 and leaving sprouts in the dust when they were the best sources of Mythology or whatever the tome name was back then for farming darklight gear, this behavior is hardly anything new, and was wide-spread back then as well in certain contents.

    Once 4.3 introduced the warp into boss rooms feature, there was even less reason to wait. 99% of boss cutscenes in dungeons are just 15s long 'boss swoops in, does a scary roar, fade out.' And in those 15s, more often than not a dps could tank the boss due to how low outgoing damage most bosses do. These days the only time anyone ever waits is if its your healer watching the cutscenes in toto-rak, SV or Aetherochemical, and even toto-rak is debatable if you need a healer due to how fast you can melt him. The warp into boss rooms, combined with the fact that old raids/dungeons are just so insanely easy due to nerfs and power scalings over the years, means waiting for people has no incentive or penalty.

    Quote Originally Posted by Reality23 View Post
    It's probably that I am new and don't understand the situation entirely yet. Does missing the first minute of the fight cause the players who get in late from watching the cut scene to also miss their credit/reward from the fight
    No, it doesn't. They just miss the first minute of the fight, but their reward is unaffected. That being said, calling it a minute is also a gross exaggeration in 90% of cases. Outside of 3 dungeons, every final boss cutscene in dungeons is about 15-ish seconds long, so they're not even missing a minute of the fight, maybe 30s at best factoring load times, and assuming the tank pulls instantly.
    (12)