Page 1 of 8 1 2 3 ... LastLast
Results 1 to 10 of 72
  1. #1
    Player
    KazukiKazama's Avatar
    Join Date
    Jun 2019
    Location
    Ul'dah
    Posts
    3
    Character
    Geekatari Kazama
    World
    Faerie
    Main Class
    White Mage Lv 80

    Can we get a penalty for healers and tanks leaving Castrum?

    I am tired of seeing tanks and healers leaving Castrum with no penalty whatsoever.
    Just now everyone left after both tanks and healers left, making me have to queue for another 30 minutes just to see both tanks leave again.

    This should be reportable under the notion that they are hurting the game experience for other players. Healers and tanks should get an hour penalty for leaving. I remember I left once and got penalized 30 minutes, this time I did not maybe because I was the only one left; but judging from how often this happens I believe there is no penalty.

    If not an hour because it might need some programming changes, just give them the same half an hour, so like this last tank said: "Agh, fourth time Castrum" and left, that would be a good two hours waiting for him.

    There are so many other ways to grind experience, Praetorium is not the only way.
    (3)

  2. #2
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    There is already a penalty.
    If anything they should make castrum worth running, otherwise you wouldn't have a full group leave like that.
    (granted, I rarely see anybody leave at all myself, and after somebody leaves it just refills or you go on with less)
    (7)

  3. #3
    Player
    KazukiKazama's Avatar
    Join Date
    Jun 2019
    Location
    Ul'dah
    Posts
    3
    Character
    Geekatari Kazama
    World
    Faerie
    Main Class
    White Mage Lv 80
    The penalty does not seem to be bad enough to keep them from abandoning the duty.
    It used to be the opposite! What's so different now? Don't we all do roulette since they exist? And Prae has always been the one to give the most experience. I don't understand.
    (1)

  4. #4
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by KazukiKazama View Post
    The penalty does not seem to be bad enough to keep them from abandoning the duty.
    It used to be the opposite! What's so different now? Don't we all do roulette since they exist? And Prae has always been the one to give the most experience. I don't understand.
    you get a penalty every time you leave if you are the first to leave. people are 100% willing to leave multiple times and eat the penalty multiple times.
    (1)

  5. #5
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    sometimes ppl queue with a friend who's about to leave for the day, so if they get castrum, their friend leaves and they just go offline while the main person just tries again to fish for prae.
    (2)

  6. #6
    Player
    KazukiKazama's Avatar
    Join Date
    Jun 2019
    Location
    Ul'dah
    Posts
    3
    Character
    Geekatari Kazama
    World
    Faerie
    Main Class
    White Mage Lv 80
    Well, but then they get 30 minutes penalty and just queue back and go, and leave and wait another thirty minutes. US the DPS have to eat the penalty and then wait 30 minutes to get back in. That's why I think Tanks and Healers should get a higher time penalty.
    (1)

  7. #7
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by KazukiKazama View Post
    Well, but then they get 30 minutes penalty and just queue back and go, and leave and wait another thirty minutes. US the DPS have to eat the penalty and then wait 30 minutes to get back in. That's why I think Tanks and Healers should get a higher time penalty.
    Nah. a penalty is a penalty is a penalty.
    (5)
    Off-Topic Discussion Megathread: https://forum.square-enix.com/ffxiv/threads/434886-Off-Topic-Discussion-Megathread
    Quote Originally Posted by Stormpeaks View Post
    No thanks. Housing is fine as it is

  8. #8
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by KazukiKazama View Post
    It used to be the opposite! What's so different now? Don't we all do roulette since they exist? And Prae has always been the one to give the most experience. I don't understand.
    I think it's mostly the fact that since it's start of expansion, more people are levelling classes to catch them up, and they wanna do it fast. ofc Castrum is inefficient for that.
    But I don't know honestly, I keep hearing tales of how now everybody leaves Catsrum but in my experience/my dc less people than usual are doing so, so I don't have much first hand experience to judge what's going on now in particular.
    (2)

  9. #9
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    970
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Why are you leaving because a few other people left? There is no reason to leave and then put yourself back in queue, especially as a DPS. Even if almost everyone has left, I've never had to wait more than 1-2 minutes for the party to refill.
    (8)

  10. #10
    Player
    Tyjacon's Avatar
    Join Date
    May 2019
    Posts
    70
    Character
    Tyjacon Blaykewell
    World
    Seraph
    Main Class
    Dragoon Lv 83
    I guess I'm just that old man who yells to the kids "Get off my lawn"
    Obviously repeated 30 minute lockouts aren't enough.
    IMO, first bail = 30 min lockout, 2nd bail = 3 hour lockout, 3rd bail = 24 hour lockout.
    If it's a legitimate reason to leave they can explain to GM.
    (4)

Page 1 of 8 1 2 3 ... LastLast