WHM at least had Aero 2 and 3 to manage since they had different durations.Back when i played during 4.5, before the Healer "rework" was revealed i remember my FC members complaining about WHM's DPS because it was 1 button spam and boring. "AST at least plays its Yu-Gi-Oh! Minigame and SCH has a lot more DoTs & other stuff to keep track off". You do not want to know how much they were in disbelief once we knew about Healer changes for ShB.
Losing Aero 3 and making Dia a 30s duration made the class so much braindead than it was
More people are healing now than ever before.
More people are playing now than ever before, population is not a sign of good design (look at the lackluster state of Whm which is the most played healer yet the one that underperforms the most and is more complained about)
It's almost as if there was a huge population boom recently and they just added a new healing job, which would naturally result in more people healing just by raw numbers or something.
Not quite what I meant. I was referring specifically to the percentage of the playerbase presently playing healers, not the overall number of players. I would also note that the majority of these are not in fact sages.
1st: That is not known as anybody has data for that, the best we can do is guess and looking how even with Sage around healers are in heavy demand in endgame, have the fastest queues (at least from what I can say) and are the role most complained about on a consistent basis it seems unlikely
2nd: Population does not invalidate any of the complains healers are having as is not directly correlated with the job design, Blm is arguably the best designed job of the game and is the least popular caster and once again, Whm is the most lackluster and underperforming of all the healers and is the most popular
3rd: Having an ongoing 93 page thread about people leaving the role, something that neither dps or tanks have, should be an indication that things are not going well, people do not seem to settle with healing just use it as a side activity
It's just the never ending cycle on these threads. We argue with like 1 or 2 people every month about why healing is terrible, they eventually give up and disappear, and then we start the whole process all over again.1st: That is not known as anybody has data for that, the best we can do is guess and looking how even with Sage around healers are in heavy demand in endgame, have the fastest queues (at least from what I can say) and are the role most complained about on a consistent basis it seems unlikely
2nd: Population does not invalidate any of the complains healers are having as is not directly correlated with the job design, Blm is arguably the best designed job of the game and is the least popular caster and once again, Whm is the most lackluster and underperforming of all the healers and is the most popular
3rd: Having an ongoing 93 page thread about people leaving the role, something that neither dps or tanks have, should be an indication that things are not going well, people do not seem to settle with healing just use it as a side activity
Someone always has an opinion as to why us Veteran Healers are wrong about a role we've played since early access for ARR when they just started in Shadowbringers or Endwalker.
Really? Because when I join PFs for savage lately as a Sage, everything fills up quickly except for a co-healer which usually takes 10ish minutes if not longer to get one. Sure it's easy to get them in roulettes because who's not going to say no to free gil and resources in exchange for 15-30 minutes of netflix? (unless you're one of the brave souls willing to gamble with main scenario roulette, in which case 2 episodes on netflix)
I completely stopped playing any healer job after ShB early access - 5.01 patch. One button spam was really boring, so I switched to Dragoon. Quite radical yeah, but it helped me find out I didn't really like playing DPS jobs that much to begin with. I tried tanking, but surprise, my favorite tank job was DRK -- it got zapped as well.
I decided to move back to healing with EW, and while they certainly didn't fix how boring the downtime still is, I have to admit it's atleast a little, little bit better.
I still believe it's completely self-inflicted wounds however. If we had SB kits, this expac would've been godtier for me. They still need to do something about WHM though, it's still wack after all this time.
I don't think quitting solved anything, frankly. I just wish I had the fun I used to have back with HW/SB kits.
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