Quote Originally Posted by Kukra View Post
Elitism is one of the reasons why WoW is dying and FFXIV is now the king. We can go back to WoW and get Mplus keys over level 15 deal with the toxic gatekeepers that check for a 2000 Raider.IO rating and rage quit the second we wipe.

I seen to many "hardcore" players cry when anything goes wrong and just bash on others. That is not giving advice, that is just raging. If you like the challenge sooo much, the so call "bad" players can make your duties harder, right? Thats sounds good to me.

I played WoW for like 12 years and I did mostly normal/heroic and I only "got gud" after wiping to the bosses over and over till I learned what the bosses do. I wont blow CDS before like phase 2 when the bosses just talk and more. Asking random people to do the same 99% parse after the elites did the same bosses 300 times is just silly.
Not true actually, WoW is dying because of piss poor development, has nothing to do with the player base. It is illogical to to think that WoW is dying because of player elitism if you played the game for 12 years. I highly doubt you played WoW that long other wise you would know the game has been failing for some time due to poor design, poorly implemented systems, rng loot, long patch cycles, and lack of content.

Quote Originally Posted by Izanagi_Fiaresu View Post
Here's the thing with guilds like Limit, Echo, Method etc coming over from WoW? I can see the game skewing to a more meta end game focused community. People copying them, and being better players than they think they are. That's my worry
I don't see anything wrong with adding an end game focused meta. In all honesty after the MSQ this game really lacks content to do.

Quote Originally Posted by Xaruko_Nexume View Post
This is definitely something to be concerned about. I don't want to see FFXIV turned into WoW II with all this end game competitiveness. Thankfully Yoshi P already said that they would never endorse something like a race to world first unless they evened the playing field by actually enforcing their existing TOS and preventing addons.
You don't need end game meta for addons to become popular. You need bad players that want to be hand held through content. This already exists in FF.

Quote Originally Posted by AnnRam View Post
This game have never been hard/core.
Everything it's accessible by minimum effort and long weeks of repetitive easy content.

PVP have no rewards and people haven't care about it in a decade, meaning there is no competition anywhere.
I feel like this is a problem. Repetitive content, no rewards from pvp. That's not something I would consider fun.