Quote Originally Posted by kpxmanifesto View Post
You literally just said "Not everyone will want to learn things or improve and games won't reject them." That's saying that the game finds it acceptable for someone to not learn or improve.
It does - it doesn't ban, it doesn't require it to progress MSQ and doesn't allow others to shame/call out/kick for that. You can do logs/parses/optimize but on your own responsibility which may be bannable in the future and it requires third party apps. You can't grade people based on their performance and at max you can only suggest them do X or Y... and on top of that it's rather easy to carry people through a dungeon or an 8-man trial assuming few are good. Even dungeon with singular tank and healer can be carried if only one of them is good.

This isn't WoW where player/third party performance rating is the norm and where content scales up for higher and higher brackets of players. MSQ or instances for the lowest in the barrel is more than braindead and Blizzard doesn't really care if someone gets kicked or told to die of cancer due to their bad performance. And most of the content is sensitive to people staying alive and performing.

Quote Originally Posted by kpxmanifesto View Post
I never said any of that. Good job, man. Now you're just making false assumptions.
You directly or indirectly assume people play similarly to you or that they would do so given proper guidance and thus the content is either to easy at that level or must be changed to a better one to be that perfect guidance/learning process that make players play in a specific way/on specific level.