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  1. #21
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Rokke View Post
    7 minutes is crazy lol
    It really isn't with how slow the crossworld/instance queues are.

    I'd personally want five minutes minimum because right now even if I'm getting relays so little as maybe 20-30 seconds later then the app users I still get stuck behind queues that can take two to three minutes to go through at prime time, and then it takes still more time to get into the correct instance for the hunt and actually move to it.

    One could argue it's not reasonable to expect to make to every hunt, but when the only reason that's happening is because of people resorting to methods that very much cross the line into cheating to get advance notice of hunts spawning it doesn't hold much weight.
    (10)
    Last edited by KageTokage; 02-04-2022 at 12:19 PM.

  2. #22
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,625
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by KageTokage View Post
    It really isn't with how slow the crossworld/instance queues are.
    It really is though.
    (1)

  3. #23
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,575
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    It's overworld content, it's not designed to be tackeled by literally everyone on the server + others from other servers.
    People have asked about this before and every time it's the same result. Learn to accept the idea that you are toeing the line with how the developers actually want you to deal with the hunt marks.

    If anything, people clogging up instances are a huge issue. Causing non-hunting normal players unable to get into places sometimes. I've missed some big fish due to hunt trains before.
    And then there's the real griefing - people putting hunts away from their spawn location to reset their HP, nullifying the work others have put into it. GM's actually do punish for that, thankfully. It's just really annoying.

    But time and time again there are folks that think that it's okay to pile literally every character into a zone and witch hunt those who dare pull when they are ready, but not before their grandma could make a new account to join in.
    (13)

    http://king.canadane.com

  4. #24
    Player
    Nafreyu's Avatar
    Join Date
    Nov 2019
    Posts
    133
    Character
    Laethoran Arventi
    World
    Sophia
    Main Class
    Bard Lv 90
    I think a timer is fair and reasonable
    (11)

  5. 02-04-2022 12:47 PM

  6. #25
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,749
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    I think it's a good thing. He's bringing more awareness to how bad the hunt feature has been for years.

    Never a worthy replacement for Notorious Monsters.
    (3)

  7. #26
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,625
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Canadane View Post
    It's overworld content, it's not designed to be tackeled by literally everyone on the server + others from other servers.
    People have asked about this before and every time it's the same result. Learn to accept the idea that you are toeing the line with how the developers actually want you to deal with the hunt marks.

    If anything, people clogging up instances are a huge issue. Causing non-hunting normal players unable to get into places sometimes. I've missed some big fish due to hunt trains before.
    And then there's the real griefing - people putting hunts away from their spawn location to reset their HP, nullifying the work others have put into it. GM's actually do punish for that, thankfully. It's just really annoying.

    But time and time again there are folks that think that it's okay to pile literally every character into a zone and witch hunt those who dare pull when they are ready, but not before their grandma could make a new account to join in.
    The logistics of 7 minutes becomes extra silly when one considers that instances are only really here for a patch or two too. What then happens once instances go away but the congestion of hunt trains stays? If a single zone is congested then for a min of 10 minutes (the proposed 7 + 3ish for the kill, assuming no one pulls it oob either by accident or on purpose) then no one can enter to do msq, no one can enter to do maps, no one can enter to grind fate gems, no one can enter to fish, no one can enter to gether, no one can enter to RP, no one can enter to unlock any side content, be it raids or sightseeing there.

    What if the SS spawns? Are the adds immune for a time too? Is the SS another 7 minutes after that? Is it fair to non hunters that we'd potentially hold a zone hostage upwards of 20 minutes?

    Really as simple as accepting you won't make it to every hunt. People need to realize that the tiger, the dinosaur and the dog aren't limited rewards.
    (3)
    Last edited by Rokke; 02-04-2022 at 01:04 PM.

  8. #27
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    If they want to reduce the congestion then the only real solution would be to prevent players from participating in hunts while not on their home server which I would honestly be completely okay with at this point.

    Crossworld on its own wasn't that terrible, but it got worse when one of the most common botting programs incorporated a hunt detector into its basic functionality, then had a meltdown once a hunt detector went mainstream due to them releasing an app that's readily accessible via a certain popular mod/add-on platform that shall not be named.

    Quote Originally Posted by Rokke View Post
    Really as simple as accepting you won't make it to every hunt. People need to realize that the tiger, the dinosaur and the dog aren't limited rewards.
    No, it's not that simple when you're missing hunts because of excessive or unsolicited traffic generated by an app that's effectively cheating by datamining the game client to isolate hunt locations. Unless you think it's perfectly fair that on multiple occasions I've spawned a hunt in a sprawling zone like Coerthas Central Highlands, then had a bunch of offworlders swoop in and kill it before I could even locate it due to them getting pinged by a bot that was farming materials in the zone.

    Hunting went from being something that could be handled leisurely by those who were actively spawning to a mad scramble due to the two mentioned factors as there's no longer any control over how knowledge of S rank spawns spread unless you're lucky enough to spawn something in a zone that has zero bots or app users in it.

    Unfortunately since the hunt spawners account for only a tiny fraction of the community surrounding the activity, the majority will keep parroting that it's fine and sweeping the problems under the rug when almost nobody who's actively involved in it feels the same. I enjoy being able to cooperate with people across the data center to spawn hunts in a timely manner and attempt to allow others to participate in killing them, but the traffic has undeniably gotten to a point of being disruptive to the general playerbase and the devs may just have take drastic measures to avoid issues once the instances are gone.
    (14)
    Last edited by KageTokage; 02-04-2022 at 02:13 PM.

  9. #28
    Player
    Bellsong's Avatar
    Join Date
    Jul 2017
    Posts
    430
    Character
    Wondrous Waifu
    World
    Coeurl
    Main Class
    Paladin Lv 100
    Players have optimized hunting to a point where they're basically just worse world bosses from GW2. Stop pretending a system from ARR is fine as is 4 expansions later when almost every system from that era has changed in some fundamental way since then.
    (7)

  10. #29
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Bellsong View Post
    Players have optimized hunting to a point where they're basically just worse world bosses from GW2. Stop pretending a system from ARR is fine as is 4 expansions later when almost every system from that era has changed in some fundamental way since then.
    The funny thing is that it's arguably gotten worse due to the addition of the heavily flawed bonus S rank + minions which are a huge conduit for drama between intentional/accidental despawns of the minions or people camping the S rank's spawn point and killing it before the minion hunters can even get to it.
    (6)

  11. #30
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,130
    Character
    Jojoya Joya
    World
    Marilith
    Main Class
    Bard Lv 100
    Quote Originally Posted by Zoner View Post
    7mins might seem like a long time to a laymen but it usually takes about 2 min to travel and find its exact location, 2-3 mins for information to travel thro various linkshells, another 2mins of travel time for ppl to gather. For spawners it's 2nd nature to wait a long time before killing.
    If you weren't a layman, you'd know how false most of that is. For the majority of spawns, we've got a good size crowd present within 3 minutes. And no, it's not second nature for spawners to wait a long time - it's second nature to wait a couple of minutes.

    Do we appreciate his pulls when we've spent a fair amount of time spawning something for the community? No, but it's allowed within the rules of the game. SE designed the hunt to be "kill on sight", not "kill when entitled people who never lift a finger to help spawn finally finish their dungeon and decide to show up".

    His pulls also wouldn't amount to much if most of those present didn't cave into their FOMO and go ham on the mark when he does pull. If people would get their hit in, then back off and focus on staying alive to mechanics, it would give more players time to arrive since the hunt wouldn't be dying as fast. That's worked for us many times - he'll pull and one of us will shout "get your hit in then back off so others can arrive for credit".

    At the same time, we're not interested in waiting around 7 minutes for you to finish up your dungeon. We've already invested a lot of time in the spawn and have other things we want to be doing (sometimes that means working on the next spawn).

    No, we don't need a 7 minute invulnerability window. What we need is for players to drop what they're doing and get there instead of expecting others to wait on them. We need for those present to use their brains when someone insta-pulls and not attack - nothing is going to die fast if only 2-3 people are attacking.

    One thing I will say is that at least the player in question has helped with spawning on multiple occasions. I'm not aware of any occasions when I saw you doing the same.

    Quote Originally Posted by Bellsong View Post
    Players have optimized hunting to a point where they're basically just worse world bosses from GW2. Stop pretending a system from ARR is fine as is 4 expansions later when almost every system from that era has changed in some fundamental way since then.
    Most of the problem is world population. Worlds have 3-4 times the population they had back in ARR while frequency of spawns hasn't increased. That causes the content to reach a smaller percentage of the player base.

    Still, an invuln window is not the answer. I'd argue that removing tomestones (or at least the end game tomestones, poetics aren't a problem) would solve most of the issues. If hunts weren't such an easy source for end game currency, popularity would die quickly leaving the Hunt for those who actually enjoy the hunt part of it.
    (6)
    Last edited by Jojoya; 02-04-2022 at 09:06 PM.

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