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  1. #1
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by MagiusNecros View Post
    Current endgame content only does like 2% on bosses in the raids. I can do more damage on Reaper by just attacking the boss with my regular attacks. Most of the time I don't even use Limit Breaks anymore.
    That would be 8% in the span of about 3 secs for LB cast etc, which… if your party does 8% in 3 seconds normally then I’d love to see your numbers.

    And the 15-1 references non-current content, IE doing Titania while Diamond was current. I don’t have a reference for that now seeing as current EXs are still the first EXs of the expac.
    (7)

  2. #2
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by MilkieTea View Post
    That would be 8% in the span of about 3 secs for LB cast etc, which… if your party does 8% in 3 seconds normally then I’d love to see your numbers.

    And the 15-1 references non-current content, IE doing Titania while Diamond was current. I don’t have a reference for that now seeing as current EXs are still the first EXs of the expac.
    Uunga buunga Reaper Enshrouds back to back does a lot more damage overall. Same with Black Mage just casting. I actually prefer melee DPS that have lower personal DPS to use their limit breaks. Better value.

    I'd have more incentive on using Limit Breaks if each player had their own Limit Break gauge.

    15-to-1 examples would be fine. Faster clears and Limit Breaks would be impactful.

    I dunno Melee LB has always done at least 5% on average to any boss. Seeing it only do 2% is pretty pathetic.

    Only Limit Breaks that are fun for me to use is select skills that kill the Blue Mage(Final Sting/Selfdestruct) or using Caster LB's in huge wall to wall pulls.

    Which if you want to strike a balance just put limit breaks on a long Cooldown like Tank invulns. I don't think players would mind a job capstone skill that performs like their own LB exclusive to that class.
    (2)