This feels a little like the community response to DRK in SB before buffs. I was told by another tank at the time… why take DRK, etc., and he was right to a certain degree when compared side by side to the other tanks. At the time DRK was fun although spammy. Now it doesn’t seem fun. It wasn’t necessarily fun in shb either but tbn was outstanding comparatively so negative player sentiment was swept under the rug.
It’s got great DPS. That’s great but that’s a secondary job of a tank. Buffing a secondary task and then to make up for it by nerfing self-sustain and mitigation into the ground is difficult to understand. I get it - DPS is king. DPS checks, skipping mechanics is great, pushing phase changes… all that is good stuff. But DRK is a tank and it’s primary function looks subpar. Is it playable, sure, but it doesn’t feel good.
Exactly, DPS is a secondary job of a Tank.
Survival is the main job.
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