I could get behind this. They already started this to some degree with the "super echo" in HW content and under, but I think after a certain point (2-3 years) most pieces of content should be easily soloable.





I could get behind this. They already started this to some degree with the "super echo" in HW content and under, but I think after a certain point (2-3 years) most pieces of content should be easily soloable.





I think either this or Packetdancer's take would be the right path. If they didn't want to provide alternate paths to getting items, then a path that wouldn't cut too much into development time might be building on that Epic Echo idea for older content. For instance, if missing a multi-person mechanic would result in a wipe, then allow the Epic Echo to let missing it be recoverable from instead.
Even outside of Savage, someone mentioned the Yojimbo fight and how a mechanic makes that fight require a certain number of people. So in that case, SE could still have the chains happen, but it wouldn't result in instant death and a party of lower than that number could have a chance of clearing.
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