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  1. #11
    Player
    Puss_Kat's Avatar
    Join Date
    Jan 2022
    Posts
    132
    Character
    Puss Kat
    World
    Cerberus
    Main Class
    Scholar Lv 80
    Quote Originally Posted by miragedive View Post
    I say this with all the respect in the world for you, but please bear in mind that just because you’re not dealing with an issue doesn’t mean that it doesn’t exist with others. The team has already confirmed that this is an issue with how different people’s particular CPUs and PC builds interact with the sound engine and the game’s sound drivers. It’s very likely that your PC is one of the builds that were either compatible from the start or had the issue repaired in 6.08. However, this doesn’t mean that all PCs have had the issue fixed so far. Please don’t invalidate other people’s concerns based on your own experiences, as it can prevent people from realising that this is in fact an ongoing bug in the game and discourage them from filing official bug reports.

    If you still have doubts about this, I should also note that my bug report about this persistent issue after 6.08 has been marked as Accepted, as well as two other similar bug reports. This is not someone’s PC overheating or someone’s settings being wrong. It’s a bug in the game that I’m sure will be addressed soon.
    No disrespect taken, however I've got the tools at hand to have measurable data and reasoning for my stance at this point in time, also a wide array of machines to test with, both directly at hand and indirectly (remote access, etc).

    The issue that was at the root of the lower end cpu's suffering audio issues has been rectified entirely, the game audio engine is no longer using cpu excessively to the point that quality and performance is affected, I have reached out to friends with 8700's and Zen 3 cpu's to test in the specified location and there is no issue, either audibly or indicated in Utilisation logging.

    There are other possibilities that need to be investigated at the systemic level which might be causing excess CPU usage prior to the game even being run, which would have a knock on effect to causing issues on machines no matter how new or old they are.

    Usually i would request a GPU View Trace, as well as DPC/ISR latency measuring with and without diagnostic startup configurations to identify if the issue is absent when only windows services are loaded.

    Quote Originally Posted by veeika View Post
    Has anyone else noticed that FFXIV is really heavy on their GPU? My CPU is fine, however FFXIV seems to eat up 97-100% of my GPU and no other games (heavier ones) do this to my PC. This is all so weird, I have not had any issues until EW. After EW I did not have audio problems - some other minor performance issues. But since 6.08 it's gotten pretty bad with my audio.
    I have an Intel i5-4460 and GeForce GTX 750 Ti - maybe not the most high end hardware but it has never had this problem before. I tried playing around with audio settings, turned off all unnecessary things, hell, even turned all graphic settings all the way down. Nothing helps, this is isolated to audio alone. I'm very curious what the hell this patch did.
    I would avoid using HBAO+ on such a weak GPU, you need a 970 or 1060 6GB at the minimum to maintain 60fps at 1080p with all settings at max.
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    Last edited by Puss_Kat; 01-31-2022 at 06:59 PM.

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