I am ok with some loosening but I do not want artifact sets unlocked. Seeing a Paladin running around in the White Mage AF is not something I will support.


I am ok with some loosening but I do not want artifact sets unlocked. Seeing a Paladin running around in the White Mage AF is not something I will support.
Hard agree! Please SE, I‘m so tired of the healer sets as a healer main. Always jealous seeing other set pieces I can‘t use for glam that are more to my taste! It‘s such a misery when you love a role/job but hate the gear coming with it…


i feel like they twisted this wish because i noticed a lot of gear in shb and ew is just different variants
for example
edenmorn tank, aiming, and maiming share the same model but with some different details, namely the chest (same coat but the tank version is armored but the maiming/aiming version looks more like a dresscoat) and boots
the bozjan armor, the striking, scouting, and aiming sets are all different with minor differences like being a recolor and the striking+scouting version having an obnoxious hipcape, whereas the aiming version lacks this hipcape.
i would much rather just have like a special classless glamour prism or something because wanting a specific glam is nice until i get it and it just has one or two things on it like hipcapes or buttcapes that drive me up the wall. if i could just glam the version without those extra bits and bobs andfrom another job i would be happy as a pig in mud. a lot of the time i wish there was a toggle for stuff like this but making all class glams would be the best solution
Last edited by grinkdaboy; 01-31-2022 at 03:47 PM.
I wouldn't mind it if they made it a huge time/gil sink, to be honest. Could dust off the old specific glamour prism market and have a craftable item that strips items (besides AF) of all stats and level requirements. Bring them down to a purely cosmetic piece.i would much rather just have like a special classless glamour prism or something because wanting a specific glam is nice until i get it and it just has one or two things on it like hipcapes or buttcapes that drive me up the wall. if i could just glam the version without those extra bits and bobs andfrom another job i would be happy as a pig in mud. a lot of the time i wish there was a toggle for stuff like this but making all class glams would be the best solution
I would say keep AF locked, I feel XI is more lax because it was implemented when the Devs knew it would simply be maintenance and small updates for the game by that point, on top of its age. When XIV gets to that same relative point in it's lifespan, then I can maybe see a laxing f even the AF sets. They definitely should at the very least keep current gear in a DoW and DoM restriction with past expansion leveling and lvl cap patch gear (minus AF) being unrestricted, if the Devs really felt strongly about having SOME restrictions in place.
But a widening of what jobs can glam what does need to happen, of that I do wholeheartedly agree. Shame they never brought over those Chinese client mogstation all jobs versions of crafter AF and to be clear the reason idm crafter AFs being unlocked is because they aren't combat jobs, at the very least their AF should be unlocked for the particular lvl cap once you reach said level on the job itself with combat AF gear becoming unrestricted as a sunsetting measure.
tldr; I'm a bit of two minds on the matter but I'm open to different approaches but a lift on certain restrictions would be very welcome imo
Last edited by Alpheus; 01-31-2022 at 04:55 PM.






I just don't think it can be as simple as that, when their way of making things all-class is to release new specific glamour versions and even the glamour dresser is just a fancy new way of applying prisms according to the old system rules.
It seems that glamour relies on equippability rules to function, and if that's the case they may never be able to allow cross-class glamour without also opening up the ability to equip the item itself – which brings its own variety of chaos.
As much as I like the idea of getting away from role stereotypes and having a more flexible wardrobe, my pessimistic butt can't think that would only encourage the trend of homogenizing sets to cut time and save resources. The Tower of Babil and Vanaspati gear sets are a recent, clear examples of this - their designs are great, but are essentially just 7 recolors of the same outfit with tidbits changed here and there.
That's what I figured, and why using an item to craft a visually identical, but statless version of the armor would be the work around. It's also not like they don't release identical to a fault gear anyway. The way dye channels work is only allowing the dye to affect a certain layer on the piece. This is why they can "get away" with giving us two Bonewicca sets: both dyable and all copy pasted for the exact same role. One has gold embellishments and the other is silver/black.
It really depends on if the future of glamour is to continue the store/apply method in the chest, or can the system for a more memory efficient method (IE: a catalogue like the WoW closet that stores all appearances, but only activates upon the character picking up said item. Instead of storing all the individual IDs and data that "physical" pieces carry, it's just information about if the character has it or not.)

I agree, this would also save on space in the glamour chest, where two classes have similar armor... only need to keep the better of the two, to cover both classes


well there's more than one way to skin a cat here. they could add a vendor that you trade in the specific glam piece to and get a lv1 all class version of itI just don't think it can be as simple as that, when their way of making things all-class is to release new specific glamour versions and even the glamour dresser is just a fancy new way of applying prisms according to the old system rules.
It seems that glamour relies on equippability rules to function, and if that's the case they may never be able to allow cross-class glamour without also opening up the ability to equip the item itself – which brings its own variety of chaos.
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