It's impossible to see and do everything in a mortal lifespan. You could spend your whole life wandering and still never see all there is to see, do all there is to do. Some people go on journeys, wander, for its own sake. The PC didn't come to Eorzea intending to save it from an Imperial invasion, expose the lies behind its wayward brother nation and save it from a millennium of conflict, liberate two city-states (one on the other side of the ocean) from Imperial rule, save both it and another world from catastrophe, and then save all creation from a wayward experiment from 12,000 years ago. Things just happen.
Sticking with the herd isn't necessarily right. But I guess if you do that, you can just blame the collective when things don't work out instead of accepting responsibility for your choice, right?
... the ultimate message of the story is that "Even if it's full of pain and suffering and can end without your consent, life is still worth living." That's what the argument of the Ancients boiled down to - a life where you have to accept pain and suffering, and that your life can end for reasons beyond your control, isn't worth living.



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