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  1. #1
    Player
    Puremallace's Avatar
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    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100

    The Expert roulette design is extremely bad

    Not sure how many others feel this way but Endwalker had by my count 8 dungeons. When I look at the Expert Roulette no matter the expansion it is the same 3 dungeons recycled over and over and over.

    I find this to be a horrible use of developer resources and time. What is the logical reason for not having all 8 dungeons in the expert queue?
    (8)

  2. #2
    Player
    Mika_Zahard's Avatar
    Join Date
    Nov 2017
    Location
    Ul'dah
    Posts
    489
    Character
    Mika Zahard
    World
    Balmung
    Main Class
    Paladin Lv 100
    Do you know what an expert dungeon is?

    Ofc it will be 3 dungeons, because only those 3 are the level 90 ones (duh).

    When .1 releases, the expert dungeons may change to another one, and the same will appply for .2/3/4/5 content.
    (34)

  3. #3
    Player
    Jin-'s Avatar
    Join Date
    Jan 2015
    Location
    Limsa
    Posts
    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Mika_Zahard View Post
    Do you know what an expert dungeon is?

    Ofc it will be 3 dungeons, because only those 3 are the level 90 ones (duh).

    When .1 releases, the expert dungeons may change to another one, and the same will appply for .2/3/4/5 content.
    That is why his title was "The Expert roulette design is extremely bad".

    Since it's garbage and not worth the time
    (1)

  4. #4
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Jin- View Post
    That is why his title was "The Expert roulette design is extremely bad".

    Since it's garbage and not worth the time
    What I gather from your comment, is that it is somehow a flawed design or a bad choice of resources that expert roulette is consistently updated as new dungeons are released in later patches? This makes absolutely zero sense.

    And no one is twisting your arm to run it. Expert roulette is entirely optional. Are you sure this comment is even your own? Because this doesn't make any sense either. As it stands now, expert roulette is the most efficient means to acquire the latest tomes. Hell, even without the daily bonus just running the dungeons involved in the roulette is the best way I can think to farm your currency.
    (2)

  5. #5
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    Quote Originally Posted by Mika_Zahard View Post
    Do you know what an expert dungeon is?

    Ofc it will be 3 dungeons, because only those 3 are the level 90 ones (duh).

    When .1 releases, the expert dungeons may change to another one, and the same will appply for .2/3/4/5 content.
    You have blown my mind.
    (1)

  6. #6
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    There's a *lot* of problems with the dungeons in this game.

    Not making people do leveling dungeons for endgame isn't one of them.
    (21)

  7. #7
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Expert roulette is optional. If you don't enjoy it do something else.
    (25)

  8. #8
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Reap00 View Post
    Expert roulette is optional. If you don't enjoy it do something else.
    Then stop begging tanks to queue. Not a fan of FF14 devs copying much from WoW but this is one area of the MMO that has some serious weakness to it. What is the actual point of developing these instances during an expansion if you see them at most once every few years?

    It just seems like a pointless waste of resources that is easy to fix with a change to the gear they reward or lvl the mobs scale up too. Noone really cares much about the gear but I would like to see it switched up.
    (4)

  9. #9
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Puremallace View Post
    Then stop begging tanks to queue. Not a fan of FF14 devs copying much from WoW but this is one area of the MMO that has some serious weakness to it. What is the actual point of developing these instances during an expansion if you see them at most once every few years?

    It just seems like a pointless waste of resources that is easy to fix with a change to the gear they reward or lvl the mobs scale up too. Noone really cares much about the gear but I would like to see it switched up.
    lol waste of resources, well you did sort of hit the head there. That's why they only make one additional expert dungeon in subsequent major patches instead of two. They use the resources to work on other endgame content in the game such as Bozja.

    Leveling roulette covers all leveling dungeons in the game, you just get a choice if you want XP or daily tomes bonus from it.
    (12)

  10. #10
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Puremallace View Post
    Then stop begging tanks to queue.
    What? How does this have anything to do with anything said in this thread. Or is this just a poor attempt at epeening "I'm a tank!" ?

    Quote Originally Posted by Puremallace View Post
    What is the actual point of developing these instances during an expansion if you see them at most once every few years?
    And this is a reach even by super-hyperbole standard. New max level dungeon will carry on for at least 2 patch cycles, no way you gonna be doing them at most once. In fact, it's because they are probably the most often done dungeon that the dev chop them out every 2 patch to reduce the redundancy. I for sure don't want to do Deadend ever again in 6.3 or 6.5
    (17)
    Last edited by Raven2014; 01-30-2022 at 03:03 AM.

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