Can't replace a spell (which is ass) with an ability (which is good) with a trait. And Rekindle would be utter shit as a spell. You don't want it to be a spell.
Just make it a spell that doesn't share a recast timer with other spells (similar to some of MCH's weaponskills) and have its recast timer last 2 mins.
Problem solved.
Forever waiting on *new* Egis/summons (e.g. Ramuh-Egi).
The main problem of Enkindle being a spell is that it becomes a GCD, and thus means you sacrifice damage to heal. The current Enkindle is an ability, so it doesn't cost a GCD to activate. Instead, it can be used between GCDs and becomes a very useful healing tool. The reason why Vercure is still good even though it's on the GCD and has a low potency heal is because of the dualcast trait. Vercure can essentially frontload your next GCD through dualcast without requiring a target, so you can always vercure and then hardcast your next powerful spell immediately during a transition. Suddenly, Vercure becomes a DPS gain.
Alternatively, you can vercure to setup your raise faster, especially if you don't want to target an enemy (EX: Eureka or Bozja) which gives flexibility to the skill outside of simply healing. Enkindle being a spell doesn't do any of that. With SMN having a ton of instant cast GCD attacks, it's much better for Enkindle to be an oGCD ability instead.
Red Mages don't actually use Vercure to actually heal in most content (mainly because tanks and healers can keep themselves and everyone else alive fine). It's more of a utility thing that simply meshes well in the toolkit as a result of dualcast.
SMN's Physick is pretty much an outdated relic that is kept I assume only because Alphinaud exists as an ACN for a large part of the story but heals. I would not be surprised if Physick gets adjusted into an oGCD heal for SMN with a long cooldown and becomes Enkindle later down the line. That, or get removed entirely. They have been trying to separate SCH and SMN for a long time after all, and even if both SCH and SMN have energy drain, the way both of them use it is different.
So... make it an ability then.
Weaponskills/Spells with long cooldowns still trigger the gcd, and it's triggering the gcd that makes physick (and vercure) worse.
I'll say it again--you don't want Rekindle to be a spell. You don't want a healing spell. Physick would be shit if it were based on INT!
Why?
Because you're giving up a GCD for a heal that's shittier than Cure. If a WHM won't cast Cure 1, a DPS has no business to, outside of niche applications like RDM during downtime.
Last edited by Gruntler; 02-08-2022 at 02:58 AM.
That's the point.So... make it an ability then.
Weaponskills/Spells with long cooldowns still trigger the gcd, and it's triggering the gcd that makes physick (and vercure) worse.
I'll say it again--you don't want Rekindle to be a spell. You don't want a healing spell. Physick would be shit if it were based on INT!
Why?
Because you're giving up a GCD for a heal that's shittier than Cure. If a WHM won't cast Cure 1, a DPS has no business to, outside of niche applications like RDM during downtime.
As it currently stands, SMN's Physick is completely useless (unlike RDM's Vercure).
You can't seriously expect it to save you or anyone else in said "niche" situations.
Hence why I made that suggestion to "upgrade" it through a Trait if they would leave it as is.
Hell, that could also allow them to implement a brand new Astral Flow skill for Firebird Trance/Demi-Phoenix.
Forever waiting on *new* Egis/summons (e.g. Ramuh-Egi).
RDM needs Vercure for dualcast priming, it would lose little utility if the potency were reduced. (An argument can be made it'd be better if it were, but that's neither here nor there.)That's the point.
As it currently stands, SMN's Physick is completely useless (unlike RDM's Vercure).
You can't seriously expect it to save you or anyone else in said "niche" situations.
Hence why I made that suggestion to "upgrade" it through a Trait if they would leave it as is.
Hell, that could also allow them to implement a brand new Astral Flow skill for Firebird Trance/Demi-Phoenix.
Physick has no use case justifying it. This is why SMN has ogcd healing and barrier powers and RDM does not. If they made Physick useful, say good bye to your 20% HP barrier.
OK.RDM needs Vercure for dualcast priming, it would lose little utility if the potency were reduced. (An argument can be made it'd be better if it were, but that's neither here nor there.)
Physick has no use case justifying it. This is why SMN has ogcd healing and barrier powers and RDM does not. If they made Physick useful, say good bye to your 20% HP barrier.
Then how would replacing Physick with Rekindle at later levels (through a Trait), thus allowing us to use it anytime we wanted it (instead of only through Firebird Trance), effectively "break" its current balance?
As I suggested, just making it have a long oGCD (~2mins) would be perfect.
Forever waiting on *new* Egis/summons (e.g. Ramuh-Egi).
You can't use a trait to turn a spell into an ability. That's not a 'balance issue' that's a 'you just can't do it' issue. Nor should you ever do this if you could. You should not transform spammable abilities into unspammable abilities through a trait. This is inherently bad design.OK.
Then how would replacing Physick with Rekindle at later levels (through a Trait), thus allowing us to use it anytime we wanted it (instead of only through Firebird Trance), effectively "break" its current balance?
As I suggested, just making it have a long oGCD (~2mins) would be perfect.
However, if they replaced Physick with something useful, that means you give up something in exchange. SMN already has ogcd healing and barrier powers (which is far more useful than a spell) so if they made Physick useful, something would have to be traded for it.
And bear in mind, I'm arguing Physick scaling from INT is still useless, because it's a spell.
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