I hope this message will bring some sort of comfort. Right now as I understand from community feedback, it is especially Dark Knight and Dancer who are the two most suffering jobs, each in their own terms. Dancer as you well know, was even a new job in 5.0 and even from that point onwards, it was evident their damage output just, wasn't suffice. This was especially notable during solo deep dungeons.
Dark knight has a whole list of issues I cannot comment on as I am not a main DRK. I also feel that White Mage, because it was such a success in 5.0, they may have overlooked it in 6.0 I can only think of that. Because it is a fact that White Mage was superior and everyone said "please don't change white mage" I hope the dev team will read that when we say "please don't change this job" we mean it in the current state, as everything we expect to be enhanced in the next, or with mild change, or with added extras. However, to make what made the job superior in the prior expansion suddenly feels awful is... not a good feeling for anyone playing it and series of complaints starts before the first savage even rolls out, and as I mained white mage in 5.x I feel this way so I am now Reaper.
My point also I am making or trying to make is, is that even when they bring out or do not bring out new jobs, nobody will be 100% happy.
This time, they did in my opinion SO GOOD on job balances and play styles that is makes me embarrassed to complain. WHM for instance, is only MP issue, and misery feels ... very bad somehow (I may be wrong) however, let's say they do not release new jobs, and then.... it will be worse.
Because then they will start to accuse them as 'lazy' because honest truth nobody is ever satisfied not even in this game. So they can only try and improve through feedback, regardless of new jobs, which btw, are totally disconnected from current jobs.

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