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  1. #61
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Dungeon and raid design, even the 24 man raids, have all become less about telling a narrative or trying to be engaging through gameplay and are only about being efficient farming avenues for those that want the rewards.
    (2)

  2. #62
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Jybril View Post
    Ngl, I've been calling them trials for a long time.
    I hope they never take away the inbetweens in 24 man.
    Those, imo, are actual raids and way more fun than this port here and chill in a single arena.
    See, I actually really love alliance raids. (Well, except Crystal Tower. I'm really, really tired of Crystal Tower.) I think what I don't miss about the progression-type raids being the same thing as alliance-type raids is the whole "spread the entire instance across the course of a week, and have to coordinate the state of your run through it with the state of everyone else you're running with" portion of it.

    When Delubrum Reginae savage was brand new -- and not yet outgeared by Zadnor's "Rays" mechanic -- and so still generally required a completely full roster to get through, it was incredibly frustrating sometimes getting all 48 people in the Delubrum static I was part of together consistently, and if we wiped late in the instance and had to start over, sometimes that meant "Welp, we don't have enough time to make meaningful progress on another run." I still really enjoyed the experience (and definitely hope we get more like that!), but I think I enjoyed it as a once-a-week thing for a limited time.

    If the progression raiding tier -- i.e., the weekly-limit-on-loot progression grind -- had been the same sort of content, I think I would've had to just go "nope" on savage raiding in this game for the sake of my sanity in terms of time budgeting.
    (1)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  3. #63
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,462
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Commander_Justitia View Post



    Then don't make them irrelevant, I actually like the progression system of WoW - how it saves your progress of a raid. You wouldn't have to reclear mobs just when you requeue then...
    Read the second part of my post, lol...
    (0)

  4. #64
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Raikai View Post
    Read the second part of my post, lol...
    Thought more of relevance in a gameplay/mechanical way, than reward/time effeciency to only please the anti-trash players. I dont think clearing trash and giving an item for that is the way for ff. I think more like of a t2 mechanic, where you buff a boss and get a better loot as a direct result of that, because you play the more difficult way - or you get a set of achievements tied to trash that you cant do all in one week anyway, and you have to mix it up to meet a certain condition, and if you manage to clear those raidtier achievements all you get a reward.
    (0)

  5. #65
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    The ARR ones dealt with the 1.0 story follow-up.
    They were more directly tied to the overall story.
    (0)

  6. #66
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Kolsykol View Post
    The ARR ones dealt with the 1.0 story follow-up.
    They were more directly tied to the overall story.
    You mean like Eden which ties directly into ShB story?
    (1)

  7. #67
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Azuri View Post
    You mean like Eden which ties directly into ShB story?
    I mean kinda, but not on the same level.
    Do you really think it's as important or adds as much?

    Altho I'd probably say it's more comparable to Alexander than Coils.
    (1)

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