It's good design tbh. FF14 is a team game. I say leave that in, but make Living Dead good in other aspects.
It's bad design because only one healer (WHM) has the capacity to pull off quickly and easily. All other healers have to struggle to do the same thing. That isn't good design, that's bad design.
Good design would be if Walking Dead was a true invuln that blocked all incoming damage, but also healing, and the DRK had to attack to gain back a portion of their max HP per GCD used (preferably up to 60-75%). THAT would be a better designed invuln because the DRK themselves have to put forward the effort to keep themselves alive.
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