


Wow, I'm glad we have a member of the universal-game-dev HR in this thread. I'm taking my leave because if reading all this victim-blaming argument again and again is sickening, and my eyes can only roll so much.If it is so bad that your basic human rights are being violated, you are underpaid and overworked, and yet you continue to stay there inspite of there existing countless other companies in the same industry that you know will hire you and will treat you properly and pay you much better than one has to assume you don't actually have a problem and are in all likelyhood making stuff up for some ulterior motivation.[/B][/I]
The only people who sound like HR are the people like yourself who oppose any action that would make the kind of changes they claim to want in this company. If you actually cared you would not be arguing for people to keep giving money to Blizzard in spite of the alleged abuse. You would want everyone worth a crap to walk out and go to better companies and nobody to continue financially supporting Blizzard ever again. Every single person in this situation is a horrible human being and I genuinely hope each and everyone of them, from Bobby Kotick to the Blizzard devs ends up getting sacked and never work in the video game industry ever again. You are correctly that this is not a black vs white issue. It's a black v black issue. Everyone is terrible in this situation and they all deserve each other.
If I feel sorry for even a single person it's the janitors who have to deal with making even less money for doing actual hard work and don't have the skillset like the devs do for a better paying career nor the luxury to sit on social media all day instead of doin their actual jobs and cry about "abuse" from a company they continue to work for and get away with bad-mouthing their own superiors day in and day out.
It's pretty easy to go on social media or forums like this and scold people for not being as virtuous as you supposedly are, but it's a lot harder to actually be virtuous and to actually do the right thing. You clearly fall in the former category.
Last edited by YukikoKurosawa; 01-21-2022 at 10:09 AM.
Basically, the world is a set piece, just like the real world.If there's nothing interesting on the way to those dailies, that isn't an issue of lacking a mount, flying or otherwise. (Mitigating an annoyance doesn't create a new reward; you still need something of intrinsic value to begin with the prevalence of which would then increase.) That's an issue of having a dull tarp onto which some activities have been arbitrarily laid instead of an actual world. If there's no interaction, nothing of intrinsic interest, it's not yet a world, but instead simply two to three activity types (e.g., FATEs, quest, hunts), that happen to take place in an instance with a higher player limit.
But again, that verges into hypothetical grounds for this genre.
tl;dr: I wish MMOs actually gave a damn about using their open world well instead of just, on rare occasion, lucking into some good examples of usage.
In the real world, my idea of a vacation is not to go to some exotic places wandering around and seeing what's out there. But if I'm on a long drive somewhere, I enjoy looking at the scenery, the skyline, the manmade buildings near and far, and natural landmarks, etc., and it just makes the world look amazing and makes me glad to be in it. I feel the same way about FFXIV's zones, especially after flying. I only feel the same way about WoW's zones temporarily until those feelings are sucked out of me by prolonged forced grounding.
And by interesting, I'm not really making a huge demand. It's like dungeons. One reason why I prefer FFXIV's more recent dungeon design over the past is the lack of skippable mobs. Other people might groan about the idea of rounding up mobs and just using aoe, but I prefer that to having just stay in the right lane to bypass them. If they're skippable, then they might as well not be there because they're just annoyances when someone pulls them by mistake.
As it stands, enemies in the open world are mostly skippable, and the worst kind, because they have leashes, which means they're not just skippable, but they're ignorable.
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