The impression I got was that there is one for each specific tactic.Does the cooldown timer on CC tactics apply to each tactic individually? Or does it apply to CC tatics in general.
Example: I cast sleep on the toad. If I cast sleep again within the timer cooldown and it sticks, the effect is halved. So instead of casting sleep again, I use Stun to avoid the halving of the effects. I continue doing this until the beast is dead.
Is this correct?
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