Quote Originally Posted by AriesDaBeeh View Post
Well I cant speak for P4S's door check because honestly most of the community from what I've seen can't even reach P1S's enrage without wiping. Isn't that what I said? ACT culture is people so focused on pumping their parse number that they don't even focus on the mechanics happening right in front of them.
I guarantee people aren't wiping you in P1S because of 'ACT culture'. Anyone who is motivated enough to care about parsing has been past that fight since week 1, probably day 1. It's significantly more likely that you're in a party with 7 people similar to yourself, and experiencing what happens when there's a critical mass of inconsistency and inexperience in one party. Carrying a party isn't always about doing the most damage, or clutch healing either; Sometimes it's a matter of leadership and figuring out how to explain and organize strategies and mechanics in a way that makes the group successful.

Quote Originally Posted by AriesDaBeeh View Post
You talk about becoming better and more efficient to clear the door boss damage check like most players can even dream of getting that far from what I've seen. I never said I didn't need to improve and it feels like none of you read what I said. But there is no point in telling me to sharpen my skills in my class when none of it matters when you wipe 3 minutes into the fight every time.
You blamed "ACT culture" as the reason you are being denied entry to statics. We explained to you that it's much more nuanced than that, and that you're being rejected because your logs give the overall impression of an inconsistent player who has failed to grasp core concepts (weaving, mitigation) 90 levels into the game.

Quote Originally Posted by AriesDaBeeh View Post
I've done P1S like, 90 times, I've seen enrage about 5 times does my uptime and rotation mastery contribute to that? This isn't like wow.. they sweat over parses and efficiency but at least they can actually get to the point where that matters in their raids more often then not...
Getting hardstuck on p1s for that long is highly abnormal. Most groups, even casual, tend to clear it in 1-2 lockouts; It's likely there's something inherently flawed about the way you're approaching clearing the fight.