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  1. #1
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,598
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by IdowhatIwant View Post
    This game has had server issues since launch. Blaming the shortages is a convenient excuse for the present, how ever it does not change the past issues that are just hidden behind skill stacks vs skill durations. The fact that this was done means they have no intention of fixing the issues with the servers just adding more so that more people can get online. How ever by the time they go through with the plan most of the players will have quit as the queues are already getting smaller and smaller every day.



    This is toxic, telling some one to leave is more toxic and giving an opinion about obvious problems with the game. Besides Yoshi P has already told us all to go play other games, and that they respect our time. Really it is just an nice sounding excuse for a lack of content.
    Just practically like every other game then. The sillicon shortage is what is known as an exacerbation. These problems were always going to occur. Albeit not as significantly if practically every industry wasn't impacted by it. Why else would they add servers in both Stormblood and Shadowbringers, yet not decide to do such for inarguably their most anticipated expansion to date? The issues with the servers are largely attributed to being at capacity. You will only be increasing that capacity by adding new servers.

    Yes saying you're free to play other games and enjoy a wider variety of games is called respecting your time and not wanting you to be enslaved by the game through monumental and pointless grinds. I for one enjoy knowing that I can take a couple of weeks, enjoy new release games and then return afterwards and simply pick back up
    (4)
    Last edited by Kaurhz; 01-18-2022 at 06:08 AM. Reason: games - Not content

  2. #2
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kaurhz View Post
    Just practically like every other game then. The sillicon shortage is what is known as an exacerbation. These problems were always going to occur. Albeit not as significantly if practically every industry wasn't impacted by it. Why else would they add servers in both Stormblood and Shadowbringers, yet not decide to do such for inarguably their most anticipated expansion to date? The issues with the servers are largely attributed to being at capacity. You will only be increasing that capacity by adding new servers.
    This had nothing to do with the issues I brought up. The amount of data centers and servers for people to log into has no relation to ping issues, total server space issues which limit things like glamour storage, and armory storage. Do you think they actually got rid of belts because they don't show up on your characters? They did it to address a complaint that we did not have enough slots for weapons and rings for the number of classes available. They got rid of belts and reallocated the inventory space due to server space problems. It's a big reason why we don't have instanced housing like other games are able to do, why we have limits on glamour plates and other things.
    (0)
    Last edited by IdowhatIwant; 01-18-2022 at 06:49 AM.

  3. #3
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,598
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by IdowhatIwant View Post
    This had nothing to do with the issues I brought up. The amount of data centers and servers for people to log into has no relation to ping issues, total server space issues which limit things like glamour storage, and armory storage. Do you think they actually got rid of belts because they don't show up on your characters? They did it to address a complaint that we did not have enough slots for weapons and rings for the number of classes available. They got rid of belts and reallocated the inventory space.
    Yes and the increase of server space / capacity has very little to do with the issue you're outlining in that case - That is more of an issue for programming. Which need I might add rewriting all of their code or very large segments of it would be an ongoing endeavour if they ever elect to address it. - and no you just tried to dismiss the issue as if it were never a valid reason in the first place.

    Objectively speaking belts had no place existing in the game. They have very little glamour functionality and the removal of them would require reflecting the formula and how older content scales. In other words they would need to address each individual expansion and encounters to ensure they're still adequately tuned with the removal of entire gear spaces. Something that is entirely a lot more pragmatic to do when they're already readdressing the formula and doing downscaling for numbers. Sorry bud but that's just called 'killing 2 birds with 1 stone' - How they increase it is irrelevant. The fact remains they increased it without compromising functionality
    (2)
    Last edited by Kaurhz; 01-18-2022 at 07:00 AM.

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