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  1. #29
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Mitigation through defense and vitality doesn't work with the higher level and harder hitting bosses.

    http://kanican.livejournal.com/#asset-kanican-55915

    It doesn't matter how much damage you take as long as it can be healed up, you can't stop ifrits damage OR that NM tree for keystone for moogle fight simply by gaining 50 vit and 100 defense from super materia'd gear. People need to stop acting like we have defense options, all we can do is wear vit rings, stack 2x or 3x if lucky defense materia in shield and body, put 23 points into VIT instead of 22 and wear all +1 gear for like 5-9 extra defense per piece. That is not going to cut it, the only real way to reduce damage down is to get -% damage reduction gear in a future patch simply due to the formulas used in calculating damage on high level mobs, which both moogle and ifrit are, and which I bet all future bosses will be.

    HP imo is the best option for PLDs due to them natually having less HP then GLD (this is from the job description posted long ago) and because the combo for the new WS gets extra damage based on how much HP you have, just like spirits within in FFXI.

    MEVA is useless, read kaeko's blog.

    EVA tanking looks like fun but that is better suited to PGL or MNK to try and is RNG, just because you have 75% dodge doesn't mean the next the next 7 out of 10 attacks will miss, you could eat all 10 with bad luck.

    Parry doesn't work if you are wearing a shield and you need a shield to use a number of abilites.

    What is so wrong with stacking HP if it works? Just because you don't like it? You don't even need materia for either of the two current fights and you are most likely going to wear AF tomorrow cause it looks cooler and stats matter so little.
    (3)
    Last edited by Treach; 03-08-2012 at 06:35 PM.