The Echo checks the aether left in the area. It traveled through the Lifestream, leaving a LOT of aether in the area that was from the lifestream, meaning other continents as well, not just Eureka. Meaning a lot of aether that could have linked to all over the world.You're not in the Lifestream at that time though. And you also get visions of other places that are not themselves within the Lifestream. In fact because the explanation Venat gives is memories imprinted onto aether, and the power of the Lifestream is supposed to dissolve material aether and wash away mortal memories (Unless it's an extreme imprint on the soul itself like the Final Days), it shouldn't be possible to get any Echo visions from Val.
But the whole group effectively believes WoL's story. Emet doesn't want to believe it, but even he clearly does. After WoL explains everything they soon thereafter go off to investigate on the basis of that explanation.
So WoL just happened to come upon traces of aether from the Lifestream that were washed in from across the world from places that weren't even themselves in the Lifestream, when the Lifestream is actually supposed to wipe away physical aether and memories, and they happened to all be pertinent to the plot at hand...? I'm sorry, but that is not a believable explanation.The Echo checks the aether left in the area. It traveled through the Lifestream, leaving a LOT of aether in the area that was from the lifestream, meaning other continents as well, not just Eureka. Meaning a lot of aether that could have linked to all over the world.
Have you forgotten that every event that has happened up to now in the story, as almost everything in the game that happens seems to be rather convenient in general, and seems to be pertinent to the plot at hand? Isn't it just convenient that we have the Echo so as to not be tempered by Ifrit? Isn't it just convenient that we happen to spot somebody suspicious and overhear the info needed to reveal a plot point? Isn't it just convenient that we just so happened to get random information that explains some of the stuff going on?So WoL just happened to come upon traces of aether from the Lifestream that were washed in from across the world from places that weren't even themselves in the Lifestream, when the Lifestream is actually supposed to wipe away physical aether and memories, and they happened to all be pertinent to the plot at hand...? I'm sorry, but that is not a believable explanation.
This happens all the time in the game, where we get pertinent information or convenience at just the right time for the plot to move along or be saved. This writing trope is going to happen and HAS happened in the game constantly since 2.0, so I'd say just roll with it at this point. Because otherwise you have to throw this against almost every single thing that has happened in this game.
This goes beyond "convenient" and into the realm of "implausible contradiction". Indeed while the usage of the Echo is already a plot convenience, the explanation of "someone must be thinking about the past, or that past must be imprinted somewhere" pushes it into a full on contrivance. And as I said before, that doesn't even begin to account for the uses of it in 1.0, or for the futuresight version of it.




And as I said above, powers that don't show up ever again at all, even for the same exact character, since 1.0 or are only in the possession of 1 single character from a side story, who only exists in the side stories, written by a writer who has nothing at all to do with FFXIV outside of the side stories. Matsuno doesn't even keep Mikoto's age consistent between Stormblood (29) and Shadowbringers (24).
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