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  1. #1
    Player
    AnnRam's Avatar
    Join Date
    Jan 2021
    Posts
    775
    Character
    Mint Goh
    World
    Balmung
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ransu View Post
    Even if they did add a feature to fix this, you'd still get mostly CT because, ya know, its required to continue the MSQ now.
    Move CT raids to the MSQ roulette and problem fixed.

    Add MORE roulettes according to expasions or level ( Shb Roulette, SB Roulette, EW roulette or just High Dungeon Roulette [60++])
    Add MORE raids roulettes so everyone can be happy and do the content they should be doing instead of 60 runs of CT per month.
    (28)

  2. #2
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by AnnRam View Post
    Move CT raids to the MSQ roulette and problem fixed.

    Add MORE roulettes according to expasions or level ( Shb Roulette, SB Roulette, EW roulette or just High Dungeon Roulette [60++])
    Add MORE raids roulettes so everyone can be happy and do the content they should be doing instead of 60 runs of CT per month.

    I mean, ya, I guess they could do that.

    I dunno how I feel about the idea of more roulettes though. That could potentially fracture the leveling roulette population a bit too much which is obviously something SE probably wants to avoid given how dungeons are tied into the MSQ.
    (1)

  3. #3
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Ransu View Post
    I mean, ya, I guess they could do that.

    I dunno how I feel about the idea of more roulettes though. That could potentially fracture the leveling roulette population a bit too much which is obviously something SE probably wants to avoid given how dungeons are tied into the MSQ.
    I will take any amount of EXP or another round of tomes, if it has a bonus for me. Even if that meant like ten roulettes. Sounds like a good time. I want less shit to do to cap my tomes every week. Capping tomes is boring.
    (0)

  4. #4
    Player
    Bearded's Avatar
    Join Date
    Jan 2019
    Posts
    347
    Character
    Hiro Masaaki
    World
    Phantom
    Main Class
    Archer Lv 36
    Quote Originally Posted by AnnRam View Post
    Move CT raids to the MSQ roulette and problem fixed.

    Add MORE roulettes according to expasions or level ( Shb Roulette, SB Roulette, EW roulette or just High Dungeon Roulette [60++])
    Add MORE raids roulettes so everyone can be happy and do the content they should be doing instead of 60 runs of CT per month.
    Bad idea to split by expansion - that way it will become harder to fill up the needed spaces on the earlier content.

    They could also just not make running the CT raids mandatory in order to progress the storyline - it just adds background info after all.
    (2)
    Last edited by Bearded; 01-13-2022 at 05:36 AM.

  5. #5
    Player
    Sheriyana's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    335
    Character
    Namissa Minami
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Bearded View Post
    Bad idea to split by expansion - that way it will become harder to fill up the needed spaces on the earlier content
    I fail to see how that would make it harder to fill up for earlier content, I'd at least be damn glad to do more roulettes and I think people in general are more happy to do roulettes than basic leveling dungeons. And really, just the name of the level 50/60/70/80 roulette pisses me off, spread out the content and that would fix the terrible naming too. Oh how I miss the high level roulette name, it didn't always make much sense but it was so much easier to say...

    And to be more on topic, yes, I hate all of the CT raids for the reasons mentioned by others, most jobs play awful at that level and I hate how boring the raids are. I ran them enough in ARR already, had enough ST to last me a life time trying to roll for the damn soldiery tomestone upgrades, and WoD was the last time I really cared about farming 24 man raids for specific gear pieces, doing 30 runs for a caster top was insane, still hate that raid to this day.
    (2)

  6. #6
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Sheriyana View Post
    I fail to see how that would make it harder to fill up for earlier content, I'd at least be damn glad to do more roulettes and I think people in general are more happy to do roulettes than basic leveling dungeons. And really, just the name of the level 50/60/70/80 roulette pisses me off, spread out the content and that would fix the terrible naming too. Oh how I miss the high level roulette name, it didn't always make much sense but it was so much easier to say...

    And to be more on topic, yes, I hate all of the CT raids for the reasons mentioned by others, most jobs play awful at that level and I hate how boring the raids are. I ran them enough in ARR already, had enough ST to last me a life time trying to roll for the damn soldiery tomestone upgrades, and WoD was the last time I really cared about farming 24 man raids for specific gear pieces, doing 30 runs for a caster top was insane, still hate that raid to this day.
    Because less people would run the leveling roulette the higher level they get....The majority of my jobs are above level 60. What reason would I ever have to run leveling roulette with your system? Unless they doubled the exp from level roulette I'd never touch it again and I'm pretty sure there are a lot of players like me in a similar situation. Your idea would fracture the roulette way too much and they'd have to introduce trusts into the lower level dungeons to compensate, which depending on a point of view could be either good or bad (I personally think trusts are a bad idea for the most part)
    (0)

  7. #7
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,120
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Ransu View Post
    (I personally think trusts are a bad idea for the most part)
    Trusts are fine with content that doesn't get ran a lot. Want to do your prae or castrum run for your msq? That will be 25+ minutes. Want to run a dungeon during prime time, better roll those dice and hope you get a party that doesn't implode on itself. As a tank, trusts make me earn that wall to wall pull by pulling every mitigation trick I can. And the lack of salt is a nice bonus!
    (2)

  8. #8
    Player
    Sheriyana's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    335
    Character
    Namissa Minami
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Ransu View Post
    Because less people would run the leveling roulette the higher level they get....The majority of my jobs are above level 60. What reason would I ever have to run leveling roulette with your system? Unless they doubled the exp from level roulette I'd never touch it again and I'm pretty sure there are a lot of players like me in a similar situation. Your idea would fracture the roulette way too much and they'd have to introduce trusts into the lower level dungeons to compensate, which depending on a point of view could be either good or bad (I personally think trusts are a bad idea for the most part)
    Umm... What? Of course the rewards would still scale according to your level like they do now to make the lower level ones worth doing, I don't understand why you think they wouldn't. People still run MSQ roulette just fine as the rewards make it worth it. I fail to see the issue with trusts too, there's still a ton of people that don't use them. Trusts are slow and boring, but they're a nice change of pace if you want a relaxing dungeon run while having to take breaks in between pulls to check on stuff or whatever, you can go at your own pace. Hell I wish more people would use trusts, even make the first run of every new dungeon mandatory to do with trusts for all I care, maybe we wouldn't see so many people who have no idea what they're doing in the duty finder.
    (1)

  9. #9
    Player
    Makeda's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    Quote Originally Posted by AnnRam View Post
    Move CT raids to the MSQ roulette and problem fixed.
    I'm actually surprised that the Stormblood Alliance raid is NOT mandatory in the MSQ. Not running it means you're missing the context for half the lore in this game...

    That said, the Alliance raids of Heavansward and Shadowbringers are just random stuff. You could remove all the quests from them, all the lore in them, and nothing would change or matter.

    I'd say that the 8-person raids of ARR, Stormblood, and Shadowbringers should also be in the MSQ. Again the one in Heavensward has even less lore than Palace of the Dead...
    (1)
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
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  10. #10
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Makeda View Post
    I'm actually surprised that the Stormblood Alliance raid is NOT mandatory in the MSQ. Not running it means you're missing the context for half the lore in this game...
    Because the lore is not as important as the plot. Raiding will always be optional content unless they decide it greatly affects the MSQ plot, like the Crystal Tower.
    (1)

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