I think you'll find this sadly true of every job with any DoTs, until such time as XIV adds some manner of duration roll-over mechanic.
I'm not sure why people are so opposed to having finishers/pre-disengage tools... It's like people hating TK in its 4.3x heyday on principle rather than because they play at high ping. SSS only needs to be tuned faintly higher to see far more usage and it's already a decent tool.An idea I had on that front was moving the DoT to Six-Sided Star, and changing SSS to a normal GCD (130 Potency + DoT).
Note also that the moment you move the DoT to SSS, your Twin Snakes simply becomes the new bottleneck, and Perfect Balance sees that much less situational usefulness (think triple-Demo for your Lunar Nadi at the start of Hydaelyn's adds/jolly ranchers phase).
Slap Chakra generation and a Form Shift onto it, so that it doesn't lock out other uses of the GCD during downtime, and it basically would be that already. And I don't think you'd want to make it a server-tick channel you want to fish for, which tying further power to it would likely cause. Extra power sounds great until you're balanced down for gaining it and its usage is pure clunk (see ShB Anatman openers).Also, Anatman is still useless. What would people think of changing it into something like Sam's meditation



Reply With Quote



