If im honest i was let down by Zodiark not because i wanted him as a final boss but because i didnt want to fight him at all. I wanted to see the kind of god / saviour he was. I wanted to see what he truly looked like at his full power and i wanted there to be meaning behind the choice to free him. Instead we were baited into the idea of giving a choice. I understand why they made him souless and weak, but i dunno, i think it would have been cool to see and understand who and what Zodiark really was. Instead we got this gimped version controlled by a phychopath. I guess its because of elidibus, but i would have liked to see a zodiark and elidibus combined and seen them help us face meteon.

I'll respect the Devs that this was their vision, but i think they squandered a lot of what they have spent years building. Zodiark's closure was disappointing and meteion's inclusion, felt a little shoehorned in, while meaning to be a twist.

But the overall biggest complaint is the level of plot armour and fake-out deaths that were present in the last zone. I honestly understand the intention but by undoing the deaths it robbed the experience of meaning. Far better for Alisae to have turned in the second half of Thavnair and had to have been killed. It would have been much more impactful (I say Alisae because she seemed the most likely IMO to turn)