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  1. #10
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by rewd View Post
    It's a good habit to speak for yourself unless you are an official spokesperson. Especially because I'm sure that you are aware of the fact that the forums have an overrepresentation of people that dislike something, simply because "XY has issues" is a far more interesting thread than "XY is perfect, literally no discussion to have here". If you want the illusion of a consensus, "perceived consensus" would be a wiser choice of words.

    That being said, Ruin II + ED is certainly optimized, as Broil won't be always enough for movement and that is your next best option.
    Besides, your comment was even more incorrect because you said, and I'm quoting you, that "SCH is now a tower healer with no mobility". "Now" implies that SCH was more mobile in ShB, which is objectively wrong as the shorter cast time on Broil added mobility and did not remove it.
    You're overthinking it. It's one word I used to convey the sentiment I've seen in this forum, and I did so in my reply to a post in this same forum. Seems decently adequate. Plus, the SCH changes people have been wanting to see (mostly in these forums, feel like I need to mention that again), all relate to how healer gameplay has a low ceiling, which limits the scope by default. It's almost "in the title" that I'm not speaking in the name of every sch ever. With that said. I'm really not attached to it, just replace it with "I". That works too.

    As far as SCH in ShB. It was more mobile because you had to heal and/or spend your stacks on ED. And that meant either clipping your GCD for a loss or using ruin II + oGCD for the same DPS loss (but gaining mobility). And in fact, the optimized play was to double weave your ruin IIs, always. So you would work towards fitting your heals and other ogcds into your movement windows. Ruin II + ogcd was viable and preferable to Broil + ogcd. So you could freely Ruin II + ED + ogcd for movement and that was optimized. That's no longer the case since Broil + ogcd is better in every way with the new 1.5s casts.
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    Last edited by EaMett; 01-11-2022 at 05:46 AM.