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  1. #641
    Player
    Scryar's Avatar
    Join Date
    Jun 2017
    Posts
    76
    Character
    Ares Cassis
    World
    Omega
    Main Class
    Black Mage Lv 80
    While I prefer the new summoner over the old one it's undeniable that they went i bit too far in terms of simplicity. It feels like a job which will be really fun in 2 expansions which shouldn't be the case when they can release fun and complete new jobs like reaper. And summoner is basically a new job.
    (4)

  2. #642
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Wow. They went too far.
    (4)

  3. #643
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    Quote Originally Posted by Skiros View Post
    I don't get that vibe from them honestly. Rather, it just seems like they're now taking feedback from players who don't care about the game that much, or who don't know what they're talking about. If anything they should listen less to feedback from players who demonstrably are unable to achieve or excel in their roles. They should not be taking feedback on SMN from people who don't even have it leveled at 90.
    It doesn't really help that the community is so loud, without reason. People barely try to spend 15*min on a dummy in order to understand a class, much less use it outside a leveling roulette and still feel like they should have a strong opinion on it (at least that's what I see with healers every day). Also, the fact that apparently the option of simply disliking a certain class and not playing with it for whatever reason doesn't exist. They must ask for it to change without even thinking twice what that "change" means.
    (7)

  4. #644
    Player
    Anvaire's Avatar
    Join Date
    Nov 2016
    Posts
    348
    Character
    Rihan Nurarihyon
    World
    Phoenix
    Main Class
    Summoner Lv 100
    Honestly i think the intention for the rework was for summoner to be fast and flashy, with a lot of optimisation to fit everything in. But it came at the cost of any meaningful mechanics. Honestly i think they plain ran out of time with it. Each primal should mechanically feel distinct and you can see this with how they work ... Bahamut and Phoenix aside. Garuda is fast, but slowed with slipstream. Ifrit is Slow but powerful strikes, Titan is fast 1-2 rotation that actively limits OGCDS.

    Its like they got the bones in place but forgot to account of sinnew and flesh. The design approach isnt the problem on a whole. Rotating though the summons and using them to change the spells cast is a neat design, but the implementation is where they went wrong. Too few OGCD's, and rotations that are overly simple. Heck if they had gone with 1-2 rotations for phoenix and Titan a, 1,1,1,1,2 for Garuda and maybe a 1-2-3 for Ifrit with some OCGD's to weave, it would make the job feel more active.

    Honestly though, even if they made bahamut spells casted rather than instants, it would balance out the variance and give more to consider. Its why i dont think its wholly bad, it just needs small nudges here and there to fullly complete.

    The biggest challenge they face, if they ever think to address it is to make Arcanum summons feel more like summons. I suspect they land and then imediately vanish because they wanted to differentiate them from the demi's.

    Once adjustment they could make is to give the arcanums a chargable bar that mean they only do the enkindle ability if you manage to weave in all abilities ... but i dont really know how that would work in practice.

    Carbuncle im not really sure what the philosophy behind him is other than a means to give Egi-Gamour without worrying about attack animations. i guess.
    (1)

  5. #645
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Anvaire View Post
    Honestly i think the intention for the rework was for summoner to be fast and flashy, with a lot of optimisation to fit everything in. But it came at the cost of any meaningful mechanics. Honestly i think they plain ran out of time with it. Each primal should mechanically feel distinct and you can see this with how they work ... Bahamut and Phoenix aside. Garuda is fast, but slowed with slipstream. Ifrit is Slow but powerful strikes, Titan is fast 1-2 rotation that actively limits OGCDS
    The problem here being that they give you all this space to think about oGCDs, and then just plain don't give you any to use. The couple you do get, energy drain and fester, can easily be fit inside Bahamut and Phoenix without issue, leading to the rest of the rotation being rather sleep inducing.
    (4)

  6. #646
    Player
    seraf's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Anrui Mydia
    World
    Hyperion
    Main Class
    Warrior Lv 100
    65 pages in and I still fail to see why the job being simplified is bad.
    (3)

  7. #647
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by seraf View Post
    65 pages in and I still fail to see why the job being simplified is bad.
    Because the game has too many simple jobs and not enough complex jobs, and with the rework, they removed yet another complex job. I fail to see why every single job in the game needs to be simple but that is the route they have been heading down for a couple expansions now.
    (11)

  8. #648
    Player
    Snorky's Avatar
    Join Date
    Nov 2014
    Posts
    655
    Character
    Akiimi Akagane
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    I really like what they did with summoner, although I wish the summons were all a bit bigger.
    (2)
    Enjoy Life you only get one.

  9. #649
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rolder50 View Post
    The problem here being that they give you all this space to think about oGCDs, and then just plain don't give you any to use. The couple you do get, energy drain and fester, can easily be fit inside Bahamut and Phoenix without issue, leading to the rest of the rotation being rather sleep inducing.
    Yeah. I wouldn't be opposed to having more OGCDs (that aren't DoTs). It's super fun for me as is, but I know that it could still be improved. Hopefully what we are seeing now is just the foundation for future plans.
    (2)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  10. #650
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Vahlnir View Post
    Yeah. I wouldn't be opposed to having more OGCDs (that aren't DoTs). It's super fun for me as is, but I know that it could still be improved. Hopefully what we are seeing now is just the foundation for future plans.
    I don't trust them at all these days with "future plans" after seeing how those future plans panned out for MCH.
    (6)

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