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  1. #1
    Player
    Michieltjuhh's Avatar
    Join Date
    Aug 2019
    Posts
    147
    Character
    Alhiri Visili
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kyuuen View Post
    This is such a laughably bad take.

    If you don't like the content, then you don't like the content. Do you and by all means have an opinion, but to suggest that running expert 5 times a week to the accumulation of at most 2 maybe 2 and half hours of dungeon content a week is some how disrespectful to a players time, falls a little short of it being a joke.

    Try playing WoW in it's era of Warforging and Titanforging; basically a High Quality drop and Higher Quality drop that exists for ALL gear including highest end raid gear that have nightmarishly low drop rates. Two hours a week is nothing in comparison to that type of torture.
    Speaking of bad takes, acting like it's not disrespectful to the player's time to make them do the same 3 dungeons they've already been doing for weeks on the same incredibly low difficulty for a new reward that isn't as efficient to farm if you want to get it all over with in one session so you have to spread it out across multiple days, is definitely up there.

    As for warforging and titanforging - you entirely miss the point as to WHY it was unhealthy. For people that enjoyed the game - no matter what type of content - this was probably the best time they ever had. The problem was that it turned the game more into an Eastern grindfest, since no matter what you did, your time would be spent gaining more power, but in no way shape or form were you forced to do content you did not enjoy - unless you did not enjoy anything at all, because everything was rewarding. Since when is playing what you want to in the game and actually getting rewarded for it torture?
    (1)
    Last edited by Michieltjuhh; 01-10-2022 at 02:18 AM.

  2. #2
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    Jul 2020
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    1,759
    Quote Originally Posted by Michieltjuhh View Post
    Speaking of bad takes, acting like it's not disrespectful to the player's time to make them do the same 3 dungeons they've already been doing for weeks on the same incredibly low difficulty for a new reward that isn't as efficient to farm if you want to get it all over with in one session so you have to spread it out across multiple days, is definitely up there.
    You can do more than the same 3 dungeons. The entire roulette system as well as possibly other contents like hunts can give tomestones.
    (7)

  3. #3
    Player
    Michieltjuhh's Avatar
    Join Date
    Aug 2019
    Posts
    147
    Character
    Alhiri Visili
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by linayar View Post
    You can do more than the same 3 dungeons. The entire roulette system as well as possibly other contents like hunts can give tomestones.
    Yes, you can do Main Scenario Roulette where you get 50/450 per day, which is basically a 30 minute to 1 hour long forced low quality commercial break from playing the game where you occasionally have to try solo mobs as downscaled level 50 with 3 abilities while the rest of your party is afk. Or you can do Alliance Raids Roulette for 50/450 which will also take 30 minutes to 1 hour, full of people who consistently die to mechanics that the boss doesn't even have, or are afk in the back, or both, while you are again downscaled to a level where many of your abilities are unlikely to be accessible. Of course, you can use the Trial Roulette or the Normal Raids Roulette which consist of the same aforementioned problems but are generally faster. They, however, only give 15/450 and 20/450 respectively.

    And god forbid you'd do it on a low level job so you still get experience - nope, have to do it on a level 90. And lets not forget that unlike those 3 dungeons, this is way older, more worn out content, too.

    Or you do zergfest hunt bosses with 2 mechanics that you have to fail to understand then never fail again, that are basically just there to remind you that this game is an MMORPG and not a queueing simulator (even if half the time spent on those is teleporting from zone to zone), but offer no actual substance otherwise. And in order to even participate you need to go out of your way to find a method of getting invited - generally Discord, which is third party software and therefore, technically forbidden.

    Yep, that's respecting the player's time!
    (1)
    Last edited by Michieltjuhh; 01-10-2022 at 02:42 AM.

  4. #4
    Player

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    Jul 2020
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    Quote Originally Posted by Michieltjuhh View Post
    Yes, you can do Main Scenario Roulette where you get 50/450 per day, which is basically a 30 minute to 1 hour long forced low quality commercial break from playing the game where you occasionally have to try solo mobs as downscaled level 50 with 3 abilities while the rest of your party is afk. Or you can do Alliance Raids Roulette for 50/450 which will also take 30 minutes to 1 hour, full of people who consistently die to mechanics that the boss doesn't even have, or are afk in the back, or both, while you are again downscaled to a level where many of your abilities are unlikely to be accessible. Of course, you can use the Trial Roulette or the Normal Raids Roulette which consist of the same aforementioned problems but are generally faster. They, however, only give 15/450 and 20/450 respectively.

    And god forbid you'd do it on a low level job so you still get experience - nope, have to do it on a level 90. And lets not forget that unlike those 3 dungeons, this is way older, more worn out content, too.

    Or you do zergfest hunt bosses with 2 mechanics that you have to fail to understand then never fail again, that are basically just there to remind you that this game is an MMORPG and not a queueing simulator (even if half the time spent on those is teleporting from zone to zone), but offer no actual substance otherwise. And in order to even participate you need to go out of your way to find a method of getting invited - generally Discord, which is third party software and therefore, technically forbidden.

    Yep, that's respecting the player's time!
    It is respecting players' time because it is meant for everyone, meaning it can be done while doing easy content.

    And yes, it forces you to use your max level job to incentivize play time for both leveling and endgame, but it does so using contents that both leveling players and endgame players can do together. It's a great way of having players help each other regardless of whether they're at endgame or not.
    (0)

  5. #5
    Player
    Kyuuen's Avatar
    Join Date
    Jun 2012
    Posts
    725
    Character
    Kyuuen Queles
    World
    Midgardsormr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Michieltjuhh View Post
    Speaking of bad takes, acting like it's not disrespectful to the player's time to make them do the same 3 dungeons they've already been doing for weeks on the same incredibly low difficulty for a new reward that isn't as efficient to farm if you want to get it all over with in one session so you have to spread it out across multiple days, is definitely up there.
    Again, you are entitled to your opinion, but liking and disliking content is not the same thing as respecting the players time. Two hours out of your week is far from disrespectful. And if you WANT a challenge fine, go farm your tomestones from Savage clears only. The challenge is there.

    As for warforging and titanforging - you entirely miss the point as to WHY it was unhealthy. For people that enjoyed the game - no matter what type of content - this was probably the best time they ever had. The problem was that it turned the game more into an Eastern grindfest, since no matter what you did, your time would be spent gaining more power, but in no way shape or form were you forced to do content you did not enjoy - unless you did not enjoy anything at all, because everything was rewarding. Since when is playing what you want to in the game and actually getting rewarded for it torture?
    I know plenty of people that enjoyed the game for multiple reasons. However end of the day, if you are one of those people that want to feel as though you're done with gearing up, you may never know the feeling simply because of bad RNG and poor game design. The few that would probably stand for your argument I can guarantee are far outweighed by those that felt screwed over and punished by that design.
    (2)
    Last edited by Kyuuen; 01-10-2022 at 02:43 AM.