if they announced more exclusivity I would stop playing & look for another game.
PvP is already bad enough w/ those that I'm waiting on what the changes entail before I decide if I want to bother w/ the new thing.
The greatest thing about 14 is how it's "you want to get this, then do x", even if it's unforgiving like solo PotD.
However, feast is "you want this? get lost lmao".
Hence I'd welcome the reintroduction of the old stuff.
If you want to be pedantic make them "authentic imitation"s like the old event housing items are.
May someone enlighten me - has the feast been popular on the JP datacenters?
For as much as I can tell, they put a lot of effort into making it lucrative by offering exclusives - but it only makes people look to wintrading to ensure themselves getting them w/o getting many new players into it.
No offense, but if that's the kind of stuff that makes you unsub from a game the problem might lie more within you than the game <.<.
I see no issue in a game trying to reward its players by performing well in a certain mode, or achieving a certain challenge etc. I really dislike how people seem to always end up complaining about everything having to be readily accessible for them at the blink of an eye.
The way I see it? The Feast rewards are nothing but shiny trophies. Literally trophies. You don't ever ask for a trophy to be given to you, because you like how it looks... You are asked to perform well in whatever competition this trophy was given out.
And just to clarify...I'm not even a seasoned PVPer, and I generally hate anything involving PVP related because of how heated things can get mixed with peoples' inability to keep their temper most of the time. Also, the whole cheating and rigged leaderboards with dozens of alts is very underwhelming and I also hate it, but using that as an excuse to bring exclusive past rewards back? What kind of twisted logic is that <.<.
I'm a collector - getting minions, mounts, orchestrions, etc. is literally my endgame.
Yours might be fashion, or just making gil, or housing, doesn't mean that I'm the issue when they use a terrible system.
If my main motivation for playing the game long-term is lost to fomo, why would I continue w/ that game & not look to somewhere else for my enjoyment?
The game does that everywhere else outside of feast rankings - and unlike feast rankings - without utilizing fomo *shocked pikachu face*.
For PotD you need invest up to 18hrs *just for an attempt* at killing the 2nd behemoth, the arguable hard wall for solo PotD,
not to mention you have to get your weapon & armour into the 80-90s first, which takes hours before you even think about solo.
Is the necromancer title worthless because it's just sitting there, waiting for you to play PotD?
Are the 181 always available mounts worthless because you can always get them at your own pace?
Having to work for content is good - it's what gives players an actual feeling of accomplishment.
Imagine if only the first 100 raiders *per DC* would get the savage mounts, or ultimate weapons & titles,
you'd have a lot less people even bothering to do savage, not to mention that content would be dead as soon as the well dries up - something we see w/ PvP - week 1 everyone got their placings in, week 2 you're lucky to get a pop in queue.
I really dislike how people always assume those who argue against exclusives are lazy slackers that want everything pushed up their butt.
These rewards shouldn't have been exclusive in the first place, simple as that.
Pretty much most things from 1.0 are gone, many IRL item purchases have had codes for emotes, minion's etc that cannot be obtained anymore, Ishgard restoration had 6 achievements total with 2 titles that cannot be obtained anymore, plenty of achievements have been removed over the years and things like expansion pre order items. MMO's are kinda terrible for someone who wants to collect everything![]()
They keep reusing PvP sets for non PvPers. Keep PvP great.
This would all be fixed by a proper ranking algorithm that took match statistics into account (like what serious competitive games do) but that's expecting way too much from them at this point.
If the new mode isn't another complete mess I'd be positively surprised but my expectations are VERY low.
Many top 100 feasters worked really hard to obtain those items. People practiced day in and out to learn how to improve in their respective jobs, logging in daily to grind their rankings for hours.
Getting to top 100 or even Diamond for players was a huge achievement and back then Feast was being pushed as a major event for FFXIV with FRC2018 being a thing for us to look forward to which offered it's own rewards.
Over the seasons especially after FRC2018 it was obvious the focus on Feast was slowly vanishing especially when later seasons became completely unmoderated. On top of this The Feast was a confusing mess, Metas and rules sometimes changing completely in just one season. (For example, Light Medals, Heavy Medals, Supply boxes, map changes and constant job updates some that would completely revamp a job)
Feast slowly became a huge mess of a mode, However, there were those that stuck with it through season after grueling season and kept it alive even when it was doomed to fail. In my opinion these rewards were well earned by those that stuck with it from beginning to end. To those that earned them reintroducing exclusive rewards would be a big slap in the face so much that I doubt many of the hard core pvpers that stuck with Feast would continue playing any new pvp game mode released.
In the event they do allow for Feast rewards to become public there are a few rewards that should absolutely stay exclusive to those that earned them:
1. FRC Titles (FRC2018 Ranker, FRC2018 Finalist, FRC2018 Champion)
2. Feast top 100, Top 10 and Rank 1 Titles (Hunter Wolf, Beta Wolf, Leader of the Pack, Including Pack Wolf Titles)
3. Tier Title Rewards (Bronze, Silver, Gold, Plat, Diamond Wolf, including Pack Wolf Titles)
4. Top 10 Crowns for Season 1 and Season 2
5. Top 10 Earring Accessories
6. Tier accessories
7. Rank 1 Trophies
Pvpaissa was a discord created by two amazing people with the intention of teaching and helping new players interested in feast. The discord had high ranked pvpers who mentored newer players interested in ranking up in Feast with a huge amount of guides on the game mode itself, helpful pvp macros, and class guides. The community, mods, and mentors of pvpaissa old and new have done some amazing things for the pvp community. For example, holding many unofficial events like Aether Cup and Feast World Cup.
https://ffxivpvprevival.com/world-cup
It was never a hub for cheaters or some malicious discord in disguise like you claim. Hell, even some FFXIV community reps frequented the discord in the past.
Right now pvpaissa is living out it's golden years as feast has come to an end and the mantle has been handed over to a really good pvp discord called Revival - FFXIVPVP.
I'm of the same mind. The match making algorithm and Highest Ranking being saved for the top 100 was the worst change they could have ever made and was abused really badly on Primal Datacenter in Seasons18->20. People warned them about the huge problems with the change when it was first added but they kept it in even as people abused it.
https://forum.square-enix.com/ffxiv/...Ranking-System
Last edited by Vejjiegirl; 01-07-2022 at 06:36 PM.
I really think the mounts and gearsets from feast seasons should come back as high end rewards for crystal conflict. Not super easy to get, but not entirely lost to time. Of course crowns and trophies etc should remain exclusive to those people, but If we want PvP to be exciting and a content people do all the time, then having these mounts and gearsets is definitely something that would attract people and keep them playing. I know they are sought after by a lot of people, and unfortunalely 99.9% of the players don't own those mounts. Less than 0.1% of players having any of those mounts is unacceptable for how good they look. They basically don't exist in game. In my 4 years of playing I think I saw someone with a feast mount in the wild 2 times.
With other pve content, it feels like nothing is sacred to SE. In those moogle tomestone events they'll put an extremely rare emote or minion, that was really hard to achieve for some people, in a really easy to get and cheap way. I don't know why the feast rewards are the only piece of "sacred" content that can never be re-released. I also think it won't remain like that for too much longer, let's wait for 6.1 and see what the crystal conflict "season pass" rewards are going to be.
I'd also like to add that I really like pvp in this game, and do it every day. I just never tried to rank high on feast because I had other priorities.
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