Page 11 of 32 FirstFirst ... 9 10 11 12 13 21 ... LastLast
Results 101 to 110 of 319
  1. #101
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    The vid was to show off the dungeon not the job abilities, so it would be logical for the dev playing the MNK to have to run back to show that chimera has draw in, it could have been lucky timing so when he was drawn in it was time for an AA.
    (0)

  2. #102
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Delsus View Post
    The vid was to show off the dungeon not the job abilities, so it would be logical for the dev playing the MNK to have to run back to show that chimera has draw in, it could have been lucky timing so when he was drawn in it was time for an AA.
    Hes selecting an executing an ability though. He also does it against the ant boss
    (1)

  3. #103
    Player
    Shiggysonson's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Shiggy Sonson
    World
    Sargatanas
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Delsus View Post
    The vid was to show off the dungeon not the job abilities, so it would be logical for the dev playing the MNK to have to run back to show that chimera has draw in, it could have been lucky timing so when he was drawn in it was time for an AA.
    Nah that charge is definitely a monk ability. You can see that his charge did 140 damage to the ant boss and gave him tp.
    (3)

  4. #104
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Babydoll View Post
    Dungeon looks fun! Really nice video =D I hope they do away with the timer thing ; ;
    In darkhold the problem wasnt the timers, it was that there were way too many mobs to possibly get to batraal and kill them all, it was just poor implementation.

    You can have timers and fun at the same time, timers when used with a well designed dungeon ensure you keep up the dps throughout.
    (1)

  5. #105
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Delsus View Post
    In darkhold the problem wasnt the timers, it was that there were way too many mobs to possibly get to batraal and kill them all, it was just poor implementation.

    You can have timers and fun at the same time, timers when used with a well designed dungeon ensure you keep up the dps throughout.
    before the nerf those moles were so frikken hard,lol.
    (2)

  6. #106
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Delsus View Post
    In darkhold the problem wasnt the timers, it was that there were way too many mobs to possibly get to batraal and kill them all, it was just poor implementation.

    You can have timers and fun at the same time, timers when used with a well designed dungeon ensure you keep up the dps throughout.
    Time limits just limit what you can do in the dungeon. A LOT of runs for darkhold and the first couple of tries at primals have been an automatic loss even though we were winning. The time ran out and we "lost".

    The video looks good. I don't care about the look of the dungeon, it looks good to me. It's what I'd imagine an undergound dungeon to look like in Thanalan. The mobs I understand too since we don't have that much diversity in Thanalan anyways. Mini boss looks like a lot of crowd control going on with little ants. Big boss looks like he may be easy at first but he hits hard like a truck.

    Definately either sap with an added ability or a totally new ability for pugilist.

    Oh and take notes mother f****rs, QUIT CLASS STACKING
    (3)

  7. #107
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    It's probably been said already, but they just used the battle version of the dungeon theme to show things off. Its the same dynamic theme used in Totorak and Darkhold as well. They might use a new theme for the next one, or they could use the same since it seems to be the timed dungeon theme.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  8. #108
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Aren't they changing the dungeons in 2.0?

    I wonder if they just threw in Chimera for a cool final boss fight for us playing before 2.0. I highly doubt they had a underground desert battle in mind for Chimera....
    (0)

  9. #109
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    641
    Most of you missed what looks to be a situation where when you take the quicksand ports that it appears you don't end up in the same place or the party has to split up.
    (0)

  10. #110
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Roaran View Post
    Aren't they changing the dungeons in 2.0?

    I wonder if they just threw in Chimera for a cool final boss fight for us playing before 2.0. I highly doubt they had a underground desert battle in mind for Chimera....
    Arent Chimera and Manticore usually in the desert/sand/pyramid themed dungeons?
    (5)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

Page 11 of 32 FirstFirst ... 9 10 11 12 13 21 ... LastLast