
Originally Posted by
Alxyzntlct
THIS. ^^
In particular the Calculator/Arithmetician from Final Fantasy Tactics.
Weapon: Abacus
Leveling / Skill Unlock: As the player progresses up the levels, unlock a full array of DPS, Support, and Healing spells
- Note: I don't mean minor/meager spells like how RDM has meager healing spells but is primarily a DPS, or healers have some DPS with a primary focus on Healing, but FULL ON SPELLS FOR BOTH
The Plot Twist: In addition to picking which spells to cast, before the spells actually trigger the player then needs to input CALCULATIONS, which depending on how well the player does them, could affect the players team, the enemies, or a mix of both
- The Job would likely still need to be listed as a DPS primarily, but with having powerful healing spells, could assist in assisting / redirecting problematic shifts in battle more than most current Jobs do (I mean, how many comments have we seen in the Roulettes thread about people seeing fights going pear-shaped but being able to do nothing about it?
Apologies in advance, while I thoroughly appreciate your own interest in supporting the Arithmetician, if it was solely focused on doing just support spells/abilities then I would die a little inside, lol. To me the real majesty of the Arithmetician job was that it was able to cast ALL types of spells, it had open access to everything but depending on how the current calculations worked out, had to decide whether to attempt dps, healing, or just proffering support to the team / debuffs to the enemies.
Sometimes it was worth killing a teammate if it meant you 1-shot 2/3 of the opposing forces, especially since you could usually rez them a moment later if you were thoughtful and planned accordingly XD