I've played dancer since i reached lvl 60 but for Endwalker, I decided to put that job behind and switch to reaper because the endwalker dancer feels more clunky than ever.

Sure, getting a 25% higher chance to proc feathers was nice but even then, I still feel like I can go a full minute without getting a feather sometimes. 50% just doesn't feel like enough.

Flourish got a change that now forces you to weave in aoe attacks into your rotation to have a higher chance to proc feathers, which breaks and disturbs the flow.

Improvisation, an ability that forces you to stand completely still for a long period of time to give your party a small heal buff. An ability you can only use if you have previous knowledge of the fight. I never really use it and I rarely see other dancers use it. It would be better if you could move while using the ability but while moving you get a small healing de-crease, just so that you actually have a reason to use it without cancelling it 2 seconds afterwards.

The 6.05 change to dancer isn't a buff to dancer themselves but instead is a buff to reaper. Since reaper can now use Arcine Circle and profit from the dancer's dancing.

Lastly, the dancer weapons. They always feel rushed and the 6.05 weapon is no different. It's a literal stone slab with a small hand hole and some white runes on it. Why is it so hard to make a decent dancer weapon?

I feel bad for my friend who's still playing dancer because he has been reduced to being my powerbank.