Quote Originally Posted by Mysticp View Post
Why not just take a screenshot? Ask a digital artist how they feel about someone just screenshotting their work.
I actually am a digital artist. As long as people dont repost my work or heaven forbid mint an nft of it, I don't mind what they do, be it screenshot, make it their phone background or set it as a profile picture. This wasn't the best example you could have given.

Quote Originally Posted by Mysticp View Post
About item codes: Item codes are just randomly generated codes from a central database (so no ownership and risk or closure). They are not unique and are frequently one time use items so user creation and trading are out. Also, they have no set standard in creation or format so implementation across games would be extremely difficult.
Implementation across games is difficult anyway due to game engines and character scaling not being uniform.
Lets say in ff11 i had a hat. Even if that exact same hat were transferred to ff14, it wouldnt work correctly and SE would need to have the asset remade from scratch, or at the very least altered/rescaled, essentially creating two identical but different items. Far from the unique nft ideal.
If youre proposing SE use the same engine for every game for the sake of maintaining and honoring the promise of nft transfer, I have a fun historical example for you in crystal tools. Everybody loved crystal tools right? Never caused any massive game delays or flops.