Quote Originally Posted by Veloran View Post
His issue wasn't that the stakes weren't being pushed higher, his issue was that we weren't made to feel anything like the despair and loss that the Ancients did. Replace Thavnair with any of the Eorzean city-states and maybe it would get there, otherwise the way to impose that feeling isn't though mass devastation, it's through losing something or someone that is personal to you.
Well then that's what the role quests are for. How well each one sticks that landing is up for debate (again, healer does it best), but their whole job is to bring the End of Days to hit home in a way that the game can... you know, actually do. Being an MMO brings some limitations they have to work under, but I think they do a bang-up job with those limitations.